Blob Wars : Blob and Conquer 0.95 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News Blob Wars : Blob and Conquer 0.95 (Default branch)
# 1  
Old 06-15-2008
Blob Wars : Blob and Conquer 0.95 (Default branch)

ImageBlob Wars : Blob and Conquer is a 3rd personaction shooter. With the apparent defeat of Galdovand the reclaiming of the Fire, Time, Space, andReality Crystals, the Blobs' battle was only justbeginning. Bob had rescued many Blobs and foughtmany battles, but now he had an ever bigger taskahead of him. The Blobs' homeworld is stilllittered with the alien forces and Bob once againmakes it his task to lead the counter attack. Buteven without Galdov the aliens are still extremelywell organised.License: GNU General Public License (GPL)Changes:
The Mastermind mini-game now works in all screenresolutions. Enemies will no longer walk off edgesand drown themselves. Blobs will no longer getstuck while attempting to get food. Allied Blobswill no assist the player by attacking missiontargets. Manually aiming was fixed so that itworks underwater. There were also a few leveltweaks and bugfixes.Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread
Login or Register to Ask a Question
Jifty::CAS(3pm) 					User Contributed Perl Documentation					   Jifty::CAS(3pm)

NAME
Jifty::CAS - Jifty's Content-Addressable Storage facility SYNOPSIS
my $key = Jifty::CAS->publish('js' => 'all', $content, { hash_with => $content, # default behaviour content_type => 'application/x-javascript', }); $ie_key = Jifty::CAS->publish('js' => 'ie-only', $ie_content, { hash_with => $ie_content, content_type => 'application/x-javascript', }); $key = Jifty::CAS->key('js', 'ie-only'); my $blob = Jifty::CAS->retrieve('js', $key); DESCRIPTION
Provides an in-memory "md5"-addressed content store. Content is stored under a "domain", and can be addressed using wither the "key", which is an "md5" sum, or the "name", which simply stores the most recent key provided with that name. BACKENDS
The default data store is an per-process, in-memory store. A memcached backed store is also available and has the benefits of sharing the cache across all instances of a Jifty app using Jifty::CAS. The memcached store is limited to objects less than 1MB in size, however. METHODS
publish DOMAIN NAME CONTENT METADATA Publishes the given "CONTENT" at the address "DOMAIN" and "NAME". "METADATA" is an arbitrary hash; see Jifty::CAS::Blob for more. Returns the key on success, or undef on failure. key DOMAIN NAME Returns the most recent key for the given pair of "DOMAIN" and "NAME", or undef if none such exists. retrieve DOMAIN KEY Returns a Jifty::CAS::Blob for the given pair of "DOMAIN" and "KEY", or undef if none such exists. serve_by_name DOMAIN NAME REQUESTED_KEY Intelligently serves up the content of the object at NAME (not REQUESTED_KEY) in DOMAIN. REQUESTED_KEY is currently used only to check if the content at NAME equals the content requested. If so, this method responds with an HTTP 304 status, indicating the content hasn't changed. This use case assumes that content is served to clients from the CAS with the CAS key (an MD5 sum) as the filename or part of it. The "content_type" key in the requested object's metadata is expected to be set and is used for the HTTP response. This method is usually called from a dispatcher rule. Returns the HTTP status code set by this method (possibly for your use in the dispatcher). perl v5.14.2 2010-09-25 Jifty::CAS(3pm)