Word War vi 0.09 (Default branch)


 
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Old 05-05-2008
Word War vi 0.09 (Default branch)

Word War vi is a side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for the socket which will take you to the next node in the cluster. License: GNU General Public License v2 Changes:
Ogg files are now decoded directly to memory, rather than relying on oggdec to decode to wav files. "Kernel defense guns" were added. The look of the ground based guns was enhanced. The starfield rendering code was optimized for trivial cases below or above the horizon line. Miscellaneous other small bugs were fixed.Image

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BNETD(1)							 The bnetd Project							  BNETD(1)

NAME
bnetd - Unix Battle.net daemon SYNOPSIS
bnetd [-f] [-c configfile] [-d dumpfile] DESCRIPTION
bnetd is a program that will eventually completely emulate a Blizzard Battle.net server. Currently Starcraft, Brood War, Diablo, and War- craft II BNE are supported as clients. It is known to work under most versions of Unix and can also be used under Windows as a win32 console application. OPTIONS
-c --config Use this configuration file instead of the compiled-in default location. -d --hexdump Put a hex dump of packets sent and received into the specified file. -f --foreground The server normally acts as a daemon and goes into the background. This forces the server to run in the foreground. -h --help --usage Print server usage information and exit. -v --version Print its version number and exit. FILES
bnetd.conf The main configuration file. Among other things, it specifies the locations for the other files used by the daemon. bnmotd.txt The "message of the day" file. This is displayed when the user enters the first chat channel. bnetd_default_user This is the default account file. The contains all default account attributes which are used when an attribute is not set on an actual account. channel.list This is the permanent channel list. Short names, target clients, and other attributes may be specified here. news.txt The contensts of this file are printed when the /news command is used. ad.list This is the ad banner list which determines which banners to display at which times. The order of display for the banners may be specified as well as the URL which they should follow when clicked. bnban The IP ban file can be used to block connections from certain addresses. bnhelp This file contains the the chat command help. gametrans The game address translation file can be used to allow players from behind a NAT firewall to play with those outside of the fire- wall. autoupdate This is the autoupdate MPQ archive list. It chooses which versions of which clients to update. tos.txt This is the Terms Of Service file that is displayed before a user can create a new account. icons.bni The icons which the client displays for players in the chat rooms. ad000001.pcx This is the ad Banner. Currently, it says "Welcome to... BNETD". NOTES
The current version is available at: http://www.bnetd.org/ SEE ALSO
bntrackd(1), bnproxy(1), bnchat(1), bnbot(1), bnpass(1), bnftp(1), bnetd.conf(5), bnmotd.txt(5) AUTHORS
Ross Combs (ross@bnetd.org), Rob Crittenden (rob@bnetd.org), and Mark Baysinger (mark@bnetd.org) BNETD
12 June, 2000 BNETD(1)