LOVE is a 2D game engine that utilizes the Lua scripting language to create games. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
License: zlib/libpng License
Changes:
This release adds "safe" filesystem features through PhysFS by giving each game a single directory on the user system to which the game can write saves and high scores. ImageFonts have also been improved: glyphs are now scalable, and can be drawn in non-integer coordinates. On-the-fly image optimization functions have been added to avoid artifacts on certain sprites when drawn in floating point coordinates.
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