dysii 1.3.0 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News dysii 1.3.0 (Default branch)
# 1  
Old 03-05-2008
dysii 1.3.0 (Default branch)

dysii is a C++ library for parallel filtering and machine learning within dynamic systems. It provides methods such as the Kalman, unscented Kalman, and particle filters and smoothers, as well as useful classes such as common probability distributions and stochastic processes. License: BSD License (revised) Changes:
This version adds a stochastic Runge-Kutta method for stochastic differential equations, as well as density and kernel density (KD) trees for representing probability densities.Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread
Login or Register to Ask a Question
MEGAGLEST_G3DVIEWER(6)						       Games						    MEGAGLEST_G3DVIEWER(6)

NAME
megaglest_g3dviewer - G3D Model editor for the popular 3D realtime stragegy game DESCRIPTION
megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg Invalid argument: --version megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg megaglest_g3dviewer October 2012 MEGAGLEST_G3DVIEWER(6)