Flexible Isometric Fallout-like Engine 2008.0 (Default branch)


 
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Old 02-04-2008
Flexible Isometric Fallout-like Engine 2008.0 (Default branch)

Image Flexible Isometric Fallout-like Engine (FIFE) is a cross-platform 2D game creation framework. Games can be created with a combination of engine, editor tools, game specific scripts, and game content (e.g. maps, graphics, and sounds). The framework is not tied to any type of game (e.g. RTS, RPG), but instead provides a flexible platform for all of them. It supports different isometric views and a pure top-down view. Instead of full 3D flexibility, the engine focuses mainly on using high quality 2D graphics. This puts fewer demands on target platforms and also simplifies the framework and game development. License: GNU General Public License (GPL) Changes:
A new audio module with support for some more advanced audio features. Optimized view code to improve the performance and resolve map instance z-order issues. This release has switched back to island_demo concept, which will be the example game that ships with future FIFE releases as well. Routing pathfinding has been added (the previous release only had a linear pather). A pluggable rendering system and several new plugins are included. There is a new editor tool that can be used to lay out maps, and miscellaneous XML map format improvements. This release has a vastly improved pychan extension and XML-based GUI definitions.Image

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