C++ Sockets 2.2.8 (Default branch)


 
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Old 01-25-2008
C++ Sockets 2.2.8 (Default branch)

C++ Sockets is a cross-platform C++ wrapper for BSD-style sockets. It implements the TCP, UDP, ICMP, and SCTP transport layer protocols. Implemented application layer protocols are HTTP/HTTPS (using OpenSSL), SMTP (server), and Ajp/1.3 (server). Features include transparent SOCKS4 client support and asynchronous DNS. Included in the library are a number of HTTP client functions such as GET/PUT/POST, and also Web server framework components. License: GNU General Public License (GPL) Changes:
A Mac OS X Leopard compilation issue has been fixed. HTTP chunked transfer encoding is supported in the http client classes.Image

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Sockets.recvBytes(3kaya)				       Kaya module reference					  Sockets.recvBytes(3kaya)

NAME
Sockets::recvBytes - Receive binary data from a socket SYNOPSIS
Binary recvBytes( Socket s, Int maxlen=1024, Int timeout=1000000 ) ARGUMENTS
s The socket maxlen The maximum number of bytes to receive. This must be a positive integer (the default is 1024) timeout The time to wait for data in microseconds before giving up (the default is 1000000, or 1 second) DESCRIPTION
Receive binary data from a socket. AUTHORS
Kaya standard library by Edwin Brady, Chris Morris and others (kaya@kayalang.org). For further information see http://kayalang.org/ LICENSE
The Kaya standard library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (version 2.1 or any later version) as published by the Free Software Foundation. RELATED
Binary.Binary(3kaya) Sockets.Socket(3kaya) Sockets.pending(3kaya) Sockets.sendBytes(3kaya) Sockets.recv(3kaya) Sockets.recvByte(3kaya) Kaya October 2012 Sockets.recvBytes(3kaya)