Font Industry 0.0.5 (Default branch)


 
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Old 01-19-2008
Font Industry 0.0.5 (Default branch)

ImageFont Industry (字型工业) makes big charset font creationeasier. The program converts a scanned in grid sheet, containing a lot of glyphs, into a bitmap font. The glyphs will be automatically indexed with Unicode.License: GNU General Public License v3Changes:
When export to a .sfd font, sane tags are now set for the font. Ascend/descend was changed to 880/120 and LineGap of 200 was added. Four standard glyphs were added to the beginning of a font. An image list pan was added for mass importing glyph sheets. Minor bugs were fixed.Image

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GLXUSEXFONT()															     GLXUSEXFONT()

NAME
glXUseXFont - create bitmap display lists from an X font C SPECIFICATION
void glXUseXFont( Font font, int first, int count, int listBase ) delim $$ PARAMETERS
font Specifies the font from which character glyphs are to be taken. first Specifies the index of the first glyph to be taken. count Specifies the number of glyphs to be taken. listBase Specifies the index of the first display list to be generated. DESCRIPTION
glXUseXFont generates count display lists, named listBase through listBase+count-1, each containing a single glBitmap command. The parame- ters of the glBitmap command of display list listBase+i are derived from glyph first+i. Bitmap parameters xorig, yorig, width, and height are computed from font metrics as descent-1, -lbearing, rbearing-lbearing, and ascent+descent, respectively. xmove is taken from the glyph's width metric, and ymove is set to zero. Finally, the glyph's image is converted to the appropriate format for glBitmap. Using glXUseXFont may be more efficient than accessing the X font and generating the display lists explicitly, both because the display lists are created on the server without requiring a round trip of the glyph data, and because the server may choose to delay the creation of each bitmap until it is accessed. Empty display lists are created for all glyphs that are requested and are not defined in font. glXUseXFont is ignored if there is no cur- rent GLX context. ERRORS
BadFont is generated if font is not a valid font. GLXBadContextState is generated if the current GLX context is in display-list construction mode. GLXBadCurrentWindow is generated if the drawable associated with the current context of the calling thread is a window, and that window is no longer valid. SEE ALSO
glBitmap, glXMakeCurrent GLXUSEXFONT()