JACL Adventure Creation Language 1.13.2 (Default branch)


 
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Special Forums News, Links, Events and Announcements Software Releases - RSS News JACL Adventure Creation Language 1.13.2 (Default branch)
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Old 01-12-2008
JACL Adventure Creation Language 1.13.2 (Default branch)

Image JACL is an interpreted language for creating HTML-based games and interactive ficiton. The JACL interpreter contains an integrated Web server, allowing games to be played locally or across the network with minimal configuration. As all execution takes place on the server, users require nothing more than a plain Web browser to play. License: GNU General Public License (GPL) Changes:
Code for the 'proxy' command was rewritten to allow use with moves referring to multiple objects. Several minor bugs were fixed in an attempt to improve stability.Image

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PYSOLFC(6)																PYSOLFC(6)

NAME
PySolFC - a collection of more than 1000 solitaire games SYNOPSIS
pysolfc [filename] The only option available is the file name of a saved game. All other options are ignored - PySolFC is fully configurable within the game. DESCRIPTION
PySolFC is a collection of more than 1000 solitaire card games. It stands for PySol Fan Club Edition, as it is a fork of (the now unmain- tained) PySol Solitaire. There are games that use the 52 card International Pattern deck, games for the 78 card Tarock deck, eight and ten suit Ganjifa games, Hana- fuda games, Matrix games, Mahjongg games, and games for an original hexadecimal-based deck. Its features include modern look and feel (uses Ttk widget set), multiple cardsets and tableau backgrounds, sound, unlimited undo, player statistics, a hint system, demo games, a solitaire wizard, support for user written plug-ins, an integrated HTML help browser, and lots of documentation. The integrated help browser can be started by pressin <F1> after the program has launched. PySolFC is written in 100% pure Python and runs out-of-the-box on Unix (X11), Windows 95/98/ME/2000/NT/XP and Macintosh platforms. FILES
PySolFC searches its data files in a number of directories including: the current directory /usr/share/games/pysolfc /usr/local/share/games/pysolfc Options are saved in ~/.pysolfc/options.cfg Statistics and logs are saved in ~/.pysolfc/statistics.dat Comments are indexed in ~/.pysolfc/comments.dat Savegames are searched in ~/.pysolfc/savegames/ Additional plugins are searched in ~/.pysolfc/plugins/ Additional cardsets are searched in ~/.pysolfc/cardsets/ Additional table tiles are searched in ~/.pysolfc/tiles/ Additional music songs are searched in ~/.pysolfc/music/ ENVIRONMENT
HOME is used for finding the users home directory. USER and LOGNAME are used for getting the initial name of the player. Additional cardsets are searched according to the path variable PYSOL_CARDSETS. You can specify multiple directories. Additional table tiles are searched according to the path variable PYSOL_TILES. You can specify multiple directories. Additional music songs are searched according to the path variable PYSOL_MUSIC. You can specify multiple directories. DIAGNOSTICS
Exit status is normally 0. SEE ALSO
python(1) ace_solitaire, freecell, gnome-freecell, kabale, klondike, kpat, seahaven, sol, spider, tksol, xfreecell, xpat2, xsol BUGS
Please report all bugs immediately to the author. AUTHOR
Markus F.X.J. Oberhumer <markus@oberhumer.com> T. Kirk Skomoroh <skomoroh@users.sourceforge.net> Brian Lenihan <brianl@users.sourceforge.net> http://pysolfc.sourceforge.net/ COPYRIGHT
PySolFC is Copyright (C) 1998-2003 Markus Franz Xaver Johannes Oberhumer Copyright (C) 2003 Mt. Hood Playing Card Co. Copyright (C) 2005-2009 Skomoroh All Rights Reserved. PySolFC is distributed under the terms of the GNU General Public License Version 3 or later (GPLv3) Version 2.0 04 Dec 2009 PYSOLFC(6)