How to get notified when screenshots are taken?


 
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Top Forums Shell Programming and Scripting How to get notified when screenshots are taken?
# 1  
Old 05-16-2018
Quote:
Originally Posted by RudiC
Did you consider writing a wrapper script around the software?
No, I did not. It's for softwares which are not supposed to take screenshots.

Quote:
Originally Posted by rdrtx1
Also, try using a clipboard manager. Some support an action to notify when the contents of the clipboard have changed?
That's an idea. I will dig in this direction.

Thank you both for your answers.

---------- Post updated 05-16-18 at 12:39 PM ---------- Previous update was 05-15-18 at 04:32 PM ----------

Not all screenshots end in the clipboard.


Finally, I ended up installing auditd. Perfect for what I need.
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MEGAGLEST_G3DVIEWER(6)						       Games						    MEGAGLEST_G3DVIEWER(6)

NAME
megaglest_g3dviewer - G3D Model editor for the popular 3D realtime stragegy game DESCRIPTION
megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg Invalid argument: --version megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg megaglest_g3dviewer October 2012 MEGAGLEST_G3DVIEWER(6)