Understanding Tetris-game code. newbie


 
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Old 03-19-2016
Understanding Tetris-game code. newbie

Hi All,

Been trying to understand the code in tetris game (in the sticky threads) & i know i have a alot reading /practice to do. it's using advanced methods with arrays and arithmetic and would much appreciate if some one can guide me to good books that's not outdated that would help me take bash understanding further. thanks in advance.

link on the game:

Code:
https://www.unix.com/shell-programming-and-scripting/174525-tetris-game-based-shell-script-new-algorithm.html


Thanks in advance.
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game-data-packager(6)						   Games Manual 					     game-data-packager(6)

NAME
game-data-packager - build a .deb of game data SYNOPSIS
game-data-packager [ -i ] [ -d out-directory [ -n ] ] game [ game-options ] DESCRIPTION
Many open-source games require game data which is licensed incompatibly with the Debian Free Software Guidelines. game-data-packager is a tool designed to help you locally assemble Debian packages containing such game data from CD-ROMs, the Internet or elsewhere. OPTIONS
-i attempt to install the generated Debian package via dpkg(1) and su(1) -d out-directory writes the generated Debian package to the specified directory. -n Do not attempt to install the generated Debian package. This option must be used in conjunction with -d. game The game being packaged. Running game-data-packager without arguments will display a list of valid games. Running game-data-packager with just the game and no further arguments will display a list of valid options for that game. SEE ALSO
dpkg(1), su(1) AUTHOR
Copyright (C) 2010 Jon Dowland <jmtd@debian.org> Thanks to Branden Robinson for his 'Write the Fine Manual' presentation, once found at <http://people.debian.org/~branden/talks/wtfm/> 2008-07-14 game-data-packager(6)