Need help how I can create a script generate a Meta if have give range. For e.g
This is range 4264:4803 around 1440 device i need to built a script to create a meta file if I have input field as below
Quote:
Number of Meta=40
Number of member=30
Range=4264:4803
Output format I need. Like that I need 40 meta with the rage of 30 device and meta head in s;
Hello
I would like to make a character range like that :
echo "ABCDEF+1234" | grep -E ''or
echo "ABCDEF+1234" | grep -E ''or
echo "ABCDEF+1234" | grep -E ''Which should works on linux with english language
And works also on linux with french language ( english install and after add french )... (4 Replies)
hi all
i want to change hexa to binary in awk script as my script is :
grep -e ID -e Name -e HexaID | awk '{ print $1"|"$2"|"$3) }'
i want instead of $3 to be any thing to change HexaID to binary as if :
input: 1|john|5F
output: 2|Makr|01011111
thanks alot (5 Replies)
Hi all,
I have a input like this
3AF9:3B01
and need to expand to the below output
3AF9
3AFA
3AFB
3AFC
3AFD
3AFE
3AFF
3B00
3B01
Please let me know the easiest way for achieving this. Thanks for the help in advance... (6 Replies)
got creator 3d card in my ultra10 solaris8. old sun monitor.
what is best way to setup the ffbconfig?.
i set to wrong resolution and messed up the CDE so that i could not read anything. Had to re-install solaris. easy way to get around this?. (6 Replies)
Hi,
In My Program I have HEXA value in a string array as below :
char hexa="0xabcd1234"; //This is how I'm getting source data.
Actaully I want this hexa value to be decremented with -1
and store it in another string as "0xabcd1234".
Can any body help me how to do that..?
I... (1 Reply)
Hi everyone, it's me the Solaris novice once again. Here's my situation.
- I bought a Sun Ultra 10 Creator 3D Workstation and Sony 19" SVGA Monitor package deal.
- The system has the Creator 3D Video Adapter installed but I could not use it because the adapter has a 13w3 connection and my... (5 Replies)
OSACOMPILE(1) BSD General Commands Manual OSACOMPILE(1)NAME
osacompile -- compile AppleScripts and other OSA language scripts
SYNOPSIS
osacompile [-l language] [-e command] [-o name] [-d] [-r type:id] [-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...]
DESCRIPTION
osacompile compiles the given files, or standard input if none are listed, into a single output script. Files may be plain text or other
compiled scripts. The options are as follows:
-l language
Override the language for any plain text files. Normally, plain text files are compiled as AppleScript.
-e command
Enter one line of a script. Script commands given via -e are prepended to the normal source, if any. Multiple -e options may be given
to build up a multi-line script. Because most scripts use characters that are special to many shell programs (e.g., AppleScript uses
single and double quote marks, ``('', ``)'', and ``*''), the command will have to be correctly quoted and escaped to get it past the
shell intact.
-o name
Place the output in the file name. If -o is not specified, the resulting script is placed in the file ``a.scpt''. The value of -o
partly determines the output file format; see below.
-x Save the resulting script as execute-only.
The following options are only relevant when creating a new bundled applet or droplet:
-s Stay-open applet.
-u Use startup screen.
-a arch
Create the applet or droplet for the specified target architecture arch. The allowable values are ``ppc'', ``i386'', and ``x86_64''.
The default is to create a universal binary.
The following options control the packaging of the output file. You should only need them for compatibility with classic Mac OS or for cus-
tom file formats.
-d Place the resulting script in the data fork of the output file. This is the default.
-r type:id
Place the resulting script in the resource fork of the output file, in the specified resource.
-t type
Set the output file type to type, where type is a four-character code. If this option is not specified, the creator code will not be
set.
-c creator
Set the output file creator to creator, where creator is a four-character code. If this option is not specified, the creator code will
not be set.
If no options are specified, osacompile produces a Mac OS X format script file: data fork only, with no type or creator code.
If the -o option is specified and the file does not already exist, osacompile uses the filename extension to determine what type of file to
create. If the filename ends with ``.app'', it creates a bundled applet or droplet. If the filename ends with ``.scptd'', it creates a bun-
dled compiled script. Otherwise, it creates a flat file with the script data placed according to the values of the -d and -r options.
EXAMPLES
To produce a script compatible with classic Mac OS:
osacompile -r scpt:128 -t osas -c ToyS example.applescript
SEE ALSO osascript(1), osalang(1)Mac OS X November 12, 2008 Mac OS X