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1. Shell Programming and Scripting
I'm able to read & print an array in varaible called "filelist"
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Hello,
I checked grep help field, I got the answer but seems a bit technical for me.
Could you please let me know what is this script doing?
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3. Shell Programming and Scripting
Hello Experts,
I have created one user confirmation process that will ask for user input. I have created one func for it. The issue is if i call it as normal then it works fine but if i am calling it in another script(in while loop) . It is going in infinite loop and not asking for user input. ... (8 Replies)
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Hi.
How can I create a history function? (By "read" command or so)
&
How can I configure a read command so that the arrow keys are not displayed so funny? (^[[A)
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6. Shell Programming and Scripting
I have trouble getting this logic to work
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function assign_var(){
while
do
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8. Shell Programming and Scripting
Dear all,
Could you please advice as I when call function i found the following error
" refills: command not found" note that refills is function name.
following also the function and how i call it
function refills
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9. Shell Programming and Scripting
Hi,
Is there any cleaver way to run function from the bash scrip over ssh?
For example:
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FN1 ()
{
ls -l
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exit 0
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10. UNIX for Dummies Questions & Answers
Hi to all,
first of all,i am working on MINIX 3 OS.
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OSACOMPILE(1) BSD General Commands Manual OSACOMPILE(1)
NAME
osacompile -- compile AppleScripts and other OSA language scripts
SYNOPSIS
osacompile [-l language] [-e command] [-o name] [-d] [-r type:id] [-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...]
DESCRIPTION
osacompile compiles the given files, or standard input if none are listed, into a single output script. Files may be plain text or other
compiled scripts. The options are as follows:
-l language
Override the language for any plain text files. Normally, plain text files are compiled as AppleScript.
-e command
Enter one line of a script. Script commands given via -e are prepended to the normal source, if any. Multiple -e options may be given
to build up a multi-line script. Because most scripts use characters that are special to many shell programs (e.g., AppleScript uses
single and double quote marks, ``('', ``)'', and ``*''), the command will have to be correctly quoted and escaped to get it past the
shell intact.
-o name
Place the output in the file name. If -o is not specified, the resulting script is placed in the file ``a.scpt''. The value of -o
partly determines the output file format; see below.
-x Save the resulting script as execute-only.
The following options are only relevant when creating a new bundled applet or droplet:
-s Stay-open applet.
-u Use startup screen.
-a arch
Create the applet or droplet for the specified target architecture arch. The allowable values are ``ppc'', ``i386'', and ``x86_64''.
The default is to create a universal binary.
The following options control the packaging of the output file. You should only need them for compatibility with classic Mac OS or for cus-
tom file formats.
-d Place the resulting script in the data fork of the output file. This is the default.
-r type:id
Place the resulting script in the resource fork of the output file, in the specified resource.
-t type
Set the output file type to type, where type is a four-character code. If this option is not specified, the creator code will not be
set.
-c creator
Set the output file creator to creator, where creator is a four-character code. If this option is not specified, the creator code will
not be set.
If no options are specified, osacompile produces a Mac OS X format script file: data fork only, with no type or creator code.
If the -o option is specified and the file does not already exist, osacompile uses the filename extension to determine what type of file to
create. If the filename ends with ``.app'', it creates a bundled applet or droplet. If the filename ends with ``.scptd'', it creates a bun-
dled compiled script. Otherwise, it creates a flat file with the script data placed according to the values of the -d and -r options.
EXAMPLES
To produce a script compatible with classic Mac OS:
osacompile -r scpt:128 -t osas -c ToyS example.applescript
SEE ALSO
osascript(1), osalang(1)
Mac OS X November 12, 2008 Mac OS X