COuld not telnet but server powered


 
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Operating Systems SCO COuld not telnet but server powered
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Old 06-11-2008
COuld not telnet but server powered

Hi

We are running SCO unixware 7.1.1. I am new to unix so hope someone can help.

This morning no one could log into the unix server by ssh. Server could not be pinged but the server was powered. We could not also view the screen.

We have to manually power it down and it came back up.

I read somewhere that if the tmp gets full this may causse problems. Would this cause for people not to be able to login to the server?

this is status at the moment

/tmp : Disk space: 148.76 MB of 150.00 MB available (99.18%)

when viewing files in tmp directory i can only see 9 files but doing a ls -l says that there are 88 in total

please can someone advise?

regards

tj
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Net(3)							User Contributed Perl Documentation						    Net(3)

NAME
Gimp::Net - Communication module for the gimp-perl server. SYNOPSIS
use Gimp; DESCRIPTION
For Gimp::Net (and thus commandline and remote scripts) to work, you first have to install the "Perl-Server" extension somewhere where Gimp can find it (e.g in your .gimp/plug-ins/ directory). Usually this is done automatically while installing the Gimp extension. If you have a menu entry "<Xtns"/Perl-Server> then it is probably installed. The Perl-Server can either be started from the "<Xtns"> menu in Gimp, or automatically when a perl script can't find a running Perl-Server. When started from within The Gimp, the Perl-Server will create a unix domain socket to which local clients can connect. If an authorization password is given to the Perl-Server (by defining the environment variable "GIMP_HOST" before starting The Gimp), it will also listen on a tcp port (default 10009). Since the password is transmitted in cleartext, using the Perl-Server over tcp effectively lowers the security of your network to the level of telnet. Even worse: the current Gimp::Net-protocol can be used for denial of service attacks, i.e. crashing the Perl-Server. There also *might* be buffer-overflows (although I do care a lot for these). ENVIRONMENT
The environment variable "GIMP_HOST" specifies the default server to contact and/or the password to use. The syntax is [auth@][tcp/]host- name[:port] for tcp, [auth@]unix/local/socket/path for unix and spawn/ for a private gimp instance. Examples are: www.yahoo.com # just kidding ;) yahoo.com:11100 # non-standard port tcp/yahoo.com # make sure it uses tcp authorize@tcp/yahoo.com:123 # full-fledged specification unix/tmp/unx # use unix domain socket password@unix/tmp/test # additionally use a password authorize@ # specify authorization only spawn/ # use a private gimp instance spawn/nodata # pass --no-data switch spawn/gui # don't pass -n switch CALLBACKS
net() is called after we have succesfully connected to the server. Do your dirty work in this function, or see Gimp::Fu for a better solu- tion. FUNCTIONS
server_quit() sends the perl server a quit command. get_connection() return a connection id which uniquely identifies the current connection. set_connection(conn_id) set the connection to use on subsequent commands. "conn_id" is the connection id as returned by get_connection(). BUGS
(Ver 0.04) This module is much faster than it ought to be... Silly that I wondered wether I should implement it in perl or C, since perl is soo fast. AUTHOR
Marc Lehmann <pcg@goof.com> SEE ALSO
perl(1), Gimp. perl v5.8.0 2001-12-06 Net(3)