Storing input + some text into a variable (C Programming)


 
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# 1  
Old 08-07-2011
Storing input + some text into a variable (C Programming)

Hey guys got a slight problem here, I kindda new to socket programming in C so I need some guide on how to store something like this in a variable.

Code:
            printf ("%s Name      : %s\n", id,getNAME(name));

name is declared as name[100].
The getName is a function.

So what I'm trying to say is that I want to store it inside a variable called
Code:
char new[100];

Then i can write it out to the client side
Code:
  n = write(clientFd,name,strlen(name));

Anyone can help me with this I kinda confused with it.
# 2  
Old 08-08-2011
How about showing what is inside your getNAME func...
# 3  
Old 08-08-2011
Ok.. so actually I was getting the information from a text file.
User enter the input from the client side, lets say Netherlands.
The server will read the information and returns back to the server showing the currency.
I know its not printf to print to the client side, but write instead, i'm not sure how though.. Smilie

Code:
char *capital = getCapital(country);
printf ("%s Capital       : %s\n", country, capital);

Code:
char* getCapital (const char* countryName)
{

	int idx = findCountryRecord (countryName);

	if (idx < 0)
	{
		printf ("Country '%s' not found!\n", countryName);

		return (NULL);	
	}

	else
		return (globalCountryDataArray [idx].Capital);
}

# 4  
Old 08-08-2011
How about you show all your code so we don't have to play 20 questions?

Your use of write() actually looks correct.
# 5  
Old 08-08-2011
Haha sorry man I would like to show but the server and client codes are way to long..

I just want to know how to write it in the client side using the write().
Using printf will just print the output at the server side.

Code:
printf ("%s Capital       : %s\n", country, capital);

# 6  
Old 08-08-2011
Depends entirely what you're write() ing to. write() is not a function like printf which always goes to the same place, write() writes to what you tell it to. Without seeing your code I don't know what it should be writing to.

Also depends how the other end is reading it, whether it expects a newline, etc.

Your original code looked okay, assuming there actually were clientFd and name variables.
This User Gave Thanks to Corona688 For This Post:
# 7  
Old 08-09-2011
I am able to type blank space and write everything into the client.
However one last problem.
When the user enter a country lets say China, It will returned everything I write but the terminal just hanged there and I can't type anything even there is a loop to ask user enter again.
I know there is something on at the readOutput function but I dunno where it go wrong

User enter input in the client and readOutput will show what the server has wrote

Client side
Code:
while(1){

   int ret;
   char country[300];
   printf("2) To end program, type 'end'\n\n\n");
   printf("Please enter country name > ");
   scanf("%[^\n]s",country);
   if (strcmp(country, "end") == 0)
   break;
   else
   write(clientFd,country,strlen(country));
   readOutput (clientFd); 
   }
   close (clientFd); /* Close the socket */
   exit (/* EXIT_SUCCESS */ 0); /* Done */

 }

function readOutput in client
Code:
readOutput (fd)

 int fd;

 {

   char str[200];
    while (readLine (fd, str)) /* Read lines until end-of-input */
     printf ("%s\n", str); /* Echo line from socket */	

 }

function readLine in client side
Code:
readLine (fd, str)

 int fd;

 char* str;



 /* Read a single NULL-terminated line */



 {

   int n;

   do /* Read characters until NULL or end-of-input */

     {

       n = read (fd,str, 1); /* Read one character */

     }

   while (n > 0 && *str++ != 0);

   return (n > 0); /* Return false if end-of-input */

 }


Last edited by aLHaNz; 08-09-2011 at 11:09 AM..
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