iMovie for iOS: Two ways to add sound effects to your projects

 
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Old 03-10-2011
iMovie for iOS: Two ways to add sound effects to your projects

There are two ways to add sound effects to your iMovie for iOS project. You can add them from the built-in sound effects library, or you can add your own sound effects from your iTunes library.

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.::SWF::MovieClip(3pm)					User Contributed Perl Documentation				    .::SWF::MovieClip(3pm)

NAME
SWF::MovieClip - MovieClip Class SYNOPSIS
use SWF::MovieClip; my $movieclip = new SWF::MovieClip(); DESCRIPTION
SWF::MovieClip allows you to add animated objects to your Flash movies. METHODS
$mc= new SWF::MovieClip() Returns an SWF::MovieClip object. $item = $mc->add($swfobject) When you add following types of objects to the $mc they will return a SWF::DisplayItem: SWF::Button SWF::PrebuiltClip (a whole external swf file) SWF::MovieClip (you can nest them like a tree) SWF::Shape SWF::Text SWF::TextField SWF::VideoStream [ToDo: to be verified: When you add a SWF::Sound the return value is a SWF::SoundInstance: $si = $mc->add($sound); ] $si = $mc->startSound($sound) Starts making noise and returns an object of SWF::SoundInstance class. $mc->stopSound($sound) Stops sound started by startSound() method. $mc->remove($di) Removes SWF::DisplayItem $di from the display list. $mc->nextFrame() Move to the next frame in the timeline of SWF::MovieClip $mc $mc->setNumberOfFrames($i) $mc->setFrames($i) Sets total number of $mc frames to $i This is an optional autofiller, e.g. when you want to be sure that 2 different movieclips have 100 frames when playing, but the number of nextFrame() calls in these 2 movieclips is unknown or dynamic (dependent on data from databases, whatever). By default a movieclip the number of frames in the timeline is how often you called $mc->nextFrame for this clip. $mc->labelFrame($name) Sets frame name to $name. You are then able to access this frame by name in ActionScript, not just by frame number. $mc->setScalingGrid($x, $y, $w, $h) This function (available from SWF>=8) sets a 9 slice scaling grid: 1 2 3 4 5 6 7 8 9 X, y, w and h define a rectangle, which is the dimension of the center slice(5). All other slices are determined out of the characters bounds and the defined rect. While slice 5 is scaled vertical and horizontal, slice 2 and 8 are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices are not scaled (1, 3, 7, 9). [ToDo: to be verified] $mc->removeScalingGrid() Removes scaling grid rectangles. $mc->addInitAction($action) Adds an initial ActionScript block to MovieClip $mc. These actions are executed before the MovieClip is available as a script object. [ToDo: to be verified] $mc->setSoundStream($sound, $rate, [$skip]) Includes streaming sound to a movie. [ToDo: add more doc and a demo here.] AUTHOR
Soheil Seyfaie (soheil@netcom.ca) Peter Liscovius see AUTHORS of ming distribution (ming.sf.net) SEE ALSO
SWF::DisplayItem for how you can modify the instances in a SWF::MovieClip or SWF::Movie SWF, SWF::Action, SWF::InitAction, SWF::Button, SWF::Movie, SWF::Shape, SWF::Sound, SWF::SoundStream, SWF::Text, SWF::TextField, SWF::VideoStream perl v5.14.2 2011-10-26 .::SWF::MovieClip(3pm)