Hi guys...
I am working on limited basic set of maths routines for ksh93 that can be sourced as . ./ksh_math.sh and I am gobsmacked by its capabilities.
Although some big guns may already know this, I didn't, and ksh93 is easily able to do floating point numbers to floating point powers and floating point roots.
WWOOWW!!
It is so simple to get the floating point NTH root of a floating point number, within limits of ksh93's floating point precision and rounding capabilities.
I started it earlier today and this is how far I have gotten:
Results so far on OSX 10.13.6, default bash terminal calling ksh from the script:
Will be working on basic TRIG functions next.
Enjoy...
I am working on limited basic set of maths routines for ksh93 that can be sourced as . ./ksh_math.sh
Notice that the Korn shell doesn't need that: There is a variable FPATH, which works quite like PATH, but for functions: You set it to a (list of) directory/ies and every function not yet defined will be searched there. It is possible to build "libraries" that way by collecting functions into a certain directory.
In fact i use this feature heavily in my scripts. Here is my "standard script template":
where f_usage and f_env are functions in this library. Here is f_env:
Notice that there is a variable "DEVELOP": set it to any value and the script will use not the library in /usr/local/lib/ksh but the one in ~/lib. This way you can have a personal copy of the lib and tinker with it without affecting other scripts using the same functions. Also notice that i have some logging functions which all write to a continuous log defined here (/usr/local/log/system.log and /usr/local/log/system.err).
If you are interested i can eventually publish more functions from my library.
@Corona: ksh93 is a widely used shell. In every AIX version since 5L it is included (as ksh93) and in most Linux distributions it is part of the installable base. AIX uses a ksh88 (as ksh and as sh) as the default shell since AIX 4 (about 1997).
Bakunin, why not using logger to log ?
On first glance, looks like the script(s) should stay portable, perhaps a bit shorter.
First, i tried hard to make the whole thing as independent from it surroundings as possible. Up to now, the library has worked on Linux (SLES, RHEL, centOS, Fedora, OpenVZ), Solaris, HP-Ux, and AIX while being developed mainly on AIX. It also works on both ksh88 and ksh93 and the most part of it even on bash. Introducing logger as a prerequisite would hurt that goal.
Second: i am terminally lazy! When i started the library aobunt 20 years ago logging was one of the first things i implemented. Since it worked (and worked well, for my purposes) i never got around to change it.
@bakunin
I like the template idea and will use it when I am happy with the results.
@all the viewers
In the code are two attempts at creating SINE(X).
The first uses ANGLE in degrees and this is my choice at the moment because:
1: The results are consistent to 8 decimal places to the Google calculator values. (NOTE: printf rounds at the 8th decimal place.)
2: Number 1: gives the correct result irrespective of ANGLEs greater than 360 degrees.
However...
3: The RADIAN method is good enough for the first quadrant but creeping errors start to begin beyond that due to PRECISION and rounding.
4: For RADIAN values greater than 2*PI these creeping errors become large and when greater than 6*PI even 5 decimal places is not good enough.
The RADIAN version is commented out along with test code so experimenters can see these anomalies for themselves.
Results, OSX 10.13.6, default bask terminal calling ksh.
Compare the angles with those from Google inside the code.
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#include <string.h>
#include <stdlib.h>
#include <ctype.h>
typedef struct
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Hi,
Could any one tell me how to compare to floating point no. using test command. As -eq option works on only intergers.
i=5.4
if
then
echo "equal"
else
echo "not equal"
fi
here output will be equal even though no. are unequal.
Thanks,
ravi (1 Reply)
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i have some variables say:
x=1.4
y=3.7
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Hi all!
Hi all!
I am working with a problem to find the smallest floating point number that can be represented.
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