apply_matrix_f(3alleg4) v7 man page | unix.com

Man Page: apply_matrix_f

Operating Environment: v7

Section: 3alleg4

apply_matrix(3alleg4)						  Allegro manual					     apply_matrix(3alleg4)

NAME
apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming library. SYNOPSIS
#include <allegro.h> void apply_matrix(const MATRIX *m, fixed x, y, z, *xout, *yout, *zout); void apply_matrix_f(const MATRIX_f *m, float x, y, z, *xout, *yout, *zout); DESCRIPTION
Multiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout, *zout). SEE ALSO
matrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4) Allegro version 4.4.2 apply_matrix(3alleg4)
Related Man Pages
exstars(3alleg4) - suse
exstars(3alleg4) - opendarwin
exstars(3alleg4) - plan9
exstars(3alleg4) - linux
exstars(3alleg4) - osx
Similar Topics in the Unix Linux Community
[Tip] HACMP 7.1.3 and DB/2-Installation
Sort by values in the 1st row, leaving first four coulumns untouched
Need help to compile and create python64 bit (2.7.9) on Solaris10
Required libs to compile libXft
Cyber Dystopia Teaser (720 HD)