Query: excamera
OS: redhat
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
excamera(3alleg4) Allegro manual excamera(3alleg4)NAMEexcamera - Viewing a 3d world from an arbitrary camera position. Allegro game programming library.SYNOPSIS#include <allegro.h> Example excameraDESCRIPTIONThis program demonstrates how to use the get_camera_matrix() function to view a 3d world from any position and angle. The example draws a checkered floor through a viewport region on the screen. You can use the keyboard to move around the camera or modify the size of the view- port. The keys that can be used with this example are displayed between brackets at the top of the screen.SEE ALSOBITMAP(3alleg4), END_OF_MAIN(3alleg4), MATRIX_f(3alleg4), POLYTYPE_FLAT(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), blit(3alleg4), clear_to_color(3alleg4), clip3d_f(3alleg4), create_bitmap(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), font(3alleg4), get_camera_matrix_f(3alleg4), get_vector_rotation_matrix_f(3alleg4), install_int_ex(3alleg4), install_keyboard(3alleg4), install_timer(3alleg4), key(3alleg4), key_shifts(3alleg4), makecol(3alleg4), persp_project_f(3alleg4), poll_keyboard(3alleg4), polygon(3alleg4), polygon3d_f(3alleg4), rect(3alleg4), screen(3alleg4), set_clip_rect(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_projection_viewport(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 excamera(3alleg4)
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