register_bitmap_file_type(3alleg4) osx man page | unix.com

Man Page: register_bitmap_file_type

Operating Environment: osx

Section: 3alleg4

register_bitmap_file_type(3alleg4)				  Allegro manual				register_bitmap_file_type(3alleg4)

NAME
register_bitmap_file_type - Registers custom bitmap loading/saving functions. Allegro game programming library. SYNOPSIS
#include <allegro.h> void register_bitmap_file_type(const char *ext, BITMAP *(*load)(const char *filename, RGB *pal), int (*save)(const char *filename, BITMAP *bmp, const RGB *pal)); DESCRIPTION
Informs the load_bitmap() and save_bitmap() functions of a new file type, providing routines to read and write images in this format (either function may be NULL). The functions you supply must follow the same prototype as load_bitmap() and save_bitmap(). Example: BITMAP *load_dump(const char *filename, RGB *pal) { ... } int save_dump(const char *filename, BITMAP *bmp, const RGB *pal) { ... } register_bitmap_file_type("dump", load_dump, save_dump); SEE ALSO
load_bitmap(3alleg4), save_bitmap(3alleg4) Allegro version 4.4.2 register_bitmap_file_type(3alleg4)
Related Man Pages
save_bitmap(3alleg4) - debian
load_bitmap(3alleg4) - suse
load_bitmap(3alleg4) - netbsd
load_bitmap(3alleg4) - mojave
save_bitmap(3alleg4) - osx
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