netbsd man page for polytype_grgb

Query: polytype_grgb

OS: netbsd

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

POLYTYPE_GRGB(3alleg4)						  Allegro manual					    POLYTYPE_GRGB(3alleg4)

NAME
POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library. SYNOPSIS
#include <allegro.h> #define POLYTYPE_GRGB DESCRIPTION
A gouraud shaded polygon which interpolates RGB triplets rather than a single color. In 256-color modes this uses the global rgb_map table to convert the result to an 8-bit paletted color, so it must only be used after you have set up the RGB mapping table! The colors for each vertex are taken from the `c' value, which is interpreted as a 24-bit RGB triplet (0xFF0000 is red, 0x00FF00 is green, and 0x0000FF is blue). SEE ALSO
polygon3d(3alleg4), rgb_map(3alleg4), ex3d(3alleg4) Allegro version 4.4.2 POLYTYPE_GRGB(3alleg4)
Related Man Pages
rgb_map(3alleg4) - debian
makecol(3alleg4) - redhat
rgb_map(3alleg4) - centos
rgb_map(3alleg4) - suse
rgb_map(3alleg4) - osx
Similar Topics in the Unix Linux Community
sorting left-justified numeric values
Memory Leaks
Better to Use Return Code or wc -l Output?
Adding a List of Times