polytype_grgb(3alleg4) netbsd man page | unix.com

Man Page: polytype_grgb

Operating Environment: netbsd

Section: 3alleg4

POLYTYPE_GRGB(3alleg4)						  Allegro manual					    POLYTYPE_GRGB(3alleg4)

NAME
POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library. SYNOPSIS
#include <allegro.h> #define POLYTYPE_GRGB DESCRIPTION
A gouraud shaded polygon which interpolates RGB triplets rather than a single color. In 256-color modes this uses the global rgb_map table to convert the result to an 8-bit paletted color, so it must only be used after you have set up the RGB mapping table! The colors for each vertex are taken from the `c' value, which is interpreted as a 24-bit RGB triplet (0xFF0000 is red, 0x00FF00 is green, and 0x0000FF is blue). SEE ALSO
polygon3d(3alleg4), rgb_map(3alleg4), ex3d(3alleg4) Allegro version 4.4.2 POLYTYPE_GRGB(3alleg4)
Related Man Pages
rgb_map(3alleg4) - debian
rgb_map(3alleg4) - centos
rgb_map(3alleg4) - netbsd
rgb_map(3alleg4) - redhat
rgb_map(3alleg4) - osx
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