Query: gltranslate
OS: centos
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLTRANSLATE(3G) OpenGL Manual GLTRANSLATE(3G)NAMEglTranslate - multiply the current matrix by a translation matrixC SPECIFICATIONvoid glTranslated(GLdouble x, GLdouble y, GLdouble z); void glTranslatef(GLfloat x, GLfloat y, GLfloat z);PARAMETERSx, y, z Specify the x, y, and z coordinates of a translation vector.DESCRIPTIONglTranslate produces a translation by x y z. The current matrix (see glMatrixMode()) is multiplied by this translation matrix, with the product replacing the current matrix, as if glMultMatrix() were called with the following matrix for its argument: 1 0 0 x 0 1 0 y 0 0 1 z 0 0 0 1 If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects drawn after a call to glTranslate are translated. Use glPushMatrix() and glPopMatrix() to save and restore the untranslated coordinate system.ERRORSGL_INVALID_OPERATION is generated if glTranslate is executed between the execution of glBegin() and the corresponding execution of glEnd().ASSOCIATED GETSglGet() with argument GL_MATRIX_MODE glGet() with argument GL_COLOR_MATRIX glGet() with argument GL_MODELVIEW_MATRIX glGet() with argument GL_PROJECTION_MATRIX glGet() with argument GL_TEXTURE_MATRIXSEE ALSOglMatrixMode(), glMultMatrix(), glPushMatrix(), glRotate(), glScale()COPYRIGHTCopyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.AUTHORSopengl.org opengl.org 06/10/2014 GLTRANSLATE(3G)
Related Man Pages |
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gltranslate(3g) - redhat |
gltranslated(3g) - redhat |
gltranslatef(3g) - redhat |
gltranslated(3g) - suse |
gltranslate(3g) - osx |
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