UNTITLED
LOCAL UNTITLED
NAME
glutEnterGameMode -- Enter game mode
LIBRARY
OpenGLUT - gamemode
SYNOPSIS
#include <openglut.h>
int
glutEnterGameMode(void);
DESCRIPTION
Any combination of the following may apply:
- Resolution change, possibly to the requested resolution, possibly to a "nearest match".
- Refresh frequency change.
- A window with a drawable area equal to the requested screen resolution will be opened.
- The mouse may be restricted to operate within your window.
CAVEATS
Varies in behavior; X users can disable the resolution change by an OpenGLUT compile-time option.
TODO
Documentation
OpenGLUT may be unable to restore the original settings (this has been observed on WIN32).
SEE ALSO
glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3) glutGameModeGet(3)
Epoch