# do_circle(3alleg4) [v7 man page]

```do_circle(3alleg4)						  Allegro manual						do_circle(3alleg4)

NAME
do_circle - Calculates all the points in a circle. Allegro game programming library.

SYNOPSIS
#include <allegro.h>

void do_circle(BITMAP *bmp, int x, int y, int radius, int d, void (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION
Calculates  all the points in a circle around point (x, y) with radius r, calling the supplied function for each one. This will be passed a
copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example:

void draw_explosion_ring(BITMAP *bmp, int x, int y, int d)
{
...
}

do_circle(screen, SCREEN_W/2, SCREEN_H/2,
SCREEN_H/16, flame_color,
draw_explosion_ring);

do_ellipse(3alleg4), do_arc(3alleg4), do_line(3alleg4), circle(3alleg4), circlefill(3alleg4)

Allegro 							   version 4.4.2						do_circle(3alleg4)```

## Check Out this Related Man Page

```do_arc(3alleg4) 						  Allegro manual						   do_arc(3alleg4)

NAME
do_arc - Calculates all the points in a circular arc. Allegro game programming library.

SYNOPSIS
#include <allegro.h>

void do_arc(BITMAP *bmp, int x, int y, fixed a1, fixed a2, int r, int d, void (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION
Calculates  all	the  points  in a circular arc around point (x, y) with radius r, calling the supplied function for each one. This will be
passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). The arc
will be plotted in an anticlockwise direction starting from the angle a1 and ending when it reaches a2. These values are specified in 16.16
fixed point format, with 256 equal to a full circle, 64 a right angle, etc.  Zero is to the right of the centre point,  and  larger  values
rotate anticlockwise from there. Example:

void draw_explosion_ring(BITMAP *bmp, int x, int y, int d)
{
...
}
do_arc(screen, SCREEN_W/2, SCREEN_H/2,
itofix(-21), itofix(43), 50, flame_color,
draw_explosion_ring);

do_circle(3alleg4), do_ellipse(3alleg4), do_line(3alleg4), arc(3alleg4)

Allegro 							   version 4.4.2						   do_arc(3alleg4)```
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