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fuzzyflakes(6x) 						XScreenSaver manual						   fuzzyflakes(6x)

NAME
fuzzyflakes - falling snowflakes/flower shapes SYNOPSIS
fuzzyflakes [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-delay usecs] [-speed int] [-arms int] [-thickness int] [-bthickness int] [-radius int] [-layers int] [-density int] [-no-db] (-color string) (-random-colors) [-fps] DESCRIPTION
The fuzzyflakes program draws falling pastel colored snowflake/flower shapes. Inspired by the credits of the anime "Azumanga Daioh". OPTIONS
fuzzyflakes accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -delay usecs The delay between steps of the animation, in microseconds. Default: 250000. -speed int How fast, 1-50. Default 10. -arms int How many arms on the flakes; default 5. -thickness int How thick to make the lines; default 10 pixels. -bthickness int How thick to make the borders; default 3 pixels. -radius int Radius of the objects; default 20 pixels. -layers int How many layers of objects; default 3. -density int Default 5. -no-db Disable double-buffering. -color string The base color for the color scheme. Typed as a hexadecimal triplet with or with out the leading #. ie. fa4563 & #43cd12 are both acceptable. If the saturation of you color is too low (<0.03) the random color generator will kick in. The default color is #efbea5 -random-colors This enables the random color generation. It is disabled by default. It overrides anything from -color -fps Display the current frame rate and CPU load. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO
X(1), xscreensaver(1) COPYRIGHT
Copyright (C) 2004 Barry Dmytro. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Barry Dmytro <badcherry@mailc.net> CREDITS
The color generation algorithm was borrowed from a friend <ZoeB> from #vegans@irc.blitzed.org. Her site is http://beautifulfreak.net/. To see her original code in action visit her site. X Version 11 5.10 (07-Sep-2009) fuzzyflakes(6x)

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starfish(6x)							XScreenSaver manual						      starfish(6x)

NAME
starfish - radially-symmetric throbbing colormap-hacking graphics demo SYNOPSIS
starfish [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-delay usecs] [-delay2 secs] [-thickness pixels] [-rotation degrees] [-duration seconds] [-colors int] [-blob] [-no-blob] [-fps] DESCRIPTION
The starfish program draws radially symmetric objects, which expand, contract, rotate, and turn inside out. It uses these shapes to lay down a field of smooth colors, and then rotates the colormap. OPTIONS
starfish accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -delay microseconds How much of a delay should be introduced between steps of the animation. Default 10000, or about 1/100th second. -thickness pixels How wide each color band should be. Default 0, meaning random (the chosen value will be between 0 and 15.) -rotation degrees How quickly the objects should rotate at each step. Default 0, meaning random (the chosen value will be between 0 and 12 degrees.) -colors int How many colors to use. Default 200. The more colors, the smoother the transitions will be, and the nicer the resultant images. -duration seconds How long to run before choosing a new shape. Default 30 seconds. -delay2 seconds When duration expires, how long to wait before starting a new run. Default 5 seconds. -blob -no-blob If blob option is specified, then the raw shapes will be shown, instead of a field of colors generated from them. -fps Display the current frame rate and CPU load. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO
X(1), xscreensaver(1) COPYRIGHT
Copyright (C) 1997 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Jamie Zawinski <jwz@jwz.org>, 14-Jun-97. X Version 11 5.15 (28-Sep-2011) starfish(6x)
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