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glunurbssurface(3g) [suse man page]

GLUNURBSSURFACE(3G)													       GLUNURBSSURFACE(3G)

NAME
gluNurbsSurface - define the shape of a NURBS surface C SPECIFICATION
void gluNurbsSurface( GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type ) PARAMETERS
nurb Specifies the NURBS object (created with gluNewNurbsRenderer). sKnotCount Specifies the number of knots in the parametric u direction. sKnots Specifies an array of sKnotCount nondecreasing knot values in the parametric u direction. tKnotCount Specifies the number of knots in the parametric v direction. tKnots Specifies an array of tKnotCount nondecreasing knot values in the parametric v direction. sStride Specifies the offset (as a number of single-precision floating point values) between successive control points in the paramet- ric u direction in control. tStride Specifies the offset (in single-precision floating-point values) between successive control points in the parametric v direc- tion in control. control Specifies an array containing control points for the NURBS surface. The offsets between successive control points in the para- metric u and v directions are given by sStride and tStride. sOrder Specifies the order of the NURBS surface in the parametric u direction. The order is one more than the degree, hence a surface that is cubic in u has a u order of 4. tOrder Specifies the order of the NURBS surface in the parametric v direction. The order is one more than the degree, hence a surface that is cubic in v has a v order of 4. type Specifies type of the surface. type can be any of the valid two-dimensional evaluator types (such as GL_MAP2_VERTEX_3 or GL_MAP2_COLOR_4). DESCRIPTION
Use gluNurbsSurface within a NURBS (Non-Uniform Rational B-Spline) surface definition to describe the shape of a NURBS surface (before any trimming). To mark the beginning of a NURBS surface definition, use the gluBeginSurface command. To mark the end of a NURBS surface defi- nition, use the gluEndSurface command. Call gluNurbsSurface within a NURBS surface definition only. Positional, texture, and color coordinates are associated with a surface by presenting each as a separate gluNurbsSurface between a gluBeginSurface/gluEndSurface pair. No more than one call to gluNurbsSurface for each of color, position, and texture data can be made within a single gluBeginSurface/gluEndSurface pair. Exactly one call must be made to describe the position of the surface (a type of GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4). A NURBS surface can be trimmed by using the commands gluNurbsCurve and gluPwlCurve between calls to gluBeginTrim and gluEndTrim. Note that a gluNurbsSurface with sKnotCount knots in the u direction and tKnotCount knots in the v direction with orders sOrder and tOrder must have (sKnotCount - sOrder) x (tKnotCount - tOrder) control points. EXAMPLE
The following commands render a textured NURBS surface with normals; the texture coordinates and normals are also NURBS surfaces: gluBeginSurface(nobj); gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2); gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL); gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); gluEndSurface(nobj); SEE ALSO
gluBeginSurface(3G), gluBeginTrim(3G), gluNewNurbsRenderer(3G), gluNurbsCurve(3G), gluPwlCurve(3G) GLUNURBSSURFACE(3G)

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GLUBEGINSURFACE(3G)						   OpenGL Manual					       GLUBEGINSURFACE(3G)

NAME
gluBeginSurface - delimit a NURBS surface definition C SPECIFICATION
void gluBeginSurface(GLUnurbs* nurb); C SPECIFICATION
void gluEndSurface(GLUnurbs* nurb); PARAMETERS
nurb Specifies the NURBS object (created with gluNewNurbsRenderer()). DESCRIPTION
Use gluBeginSurface to mark the beginning of a NURBS surface definition. After calling gluBeginSurface, make one or more calls to gluNurbsSurface() to define the attributes of the surface. Exactly one of these calls to gluNurbsSurface() must have a surface type of GLU_MAP2_VERTEX_3 or GLU_MAP2_VERTEX_4. To mark the end of the NURBS surface definition, call gluEndSurface(). Trimming of NURBS surfaces is supported with gluBeginTrim(), gluPwlCurve(), gluNurbsCurve(), and gluEndTrim(). See the gluBeginTrim() reference page for details. GL evaluators are used to render the NURBS surface as a set of polygons. Evaluator state is preserved during rendering with glPushAttrib()(GLU_EVAL_BIT) and glPopAttrib(). See the glPushAttrib() reference page for details on exactly what state these calls preserve. EXAMPLE
The following commands render a textured NURBS surface with normals; the texture coordinates and normals are also described as NURBS surfaces: gluBeginSurface(nobj); gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2); gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL); gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); gluEndSurface(nobj); SEE ALSO
gluBeginCurve(), gluBeginTrim(), gluNewNurbsRenderer(), gluNurbsCurve(), gluNurbsSurface(), gluPwlCurve(), glPushAttrib() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLUBEGINSURFACE(3G)
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