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scare_mouse(3alleg4) [suse man page]

scare_mouse(3alleg4)                                              Allegro manual                                              scare_mouse(3alleg4)

NAME
scare_mouse - Helper for hiding the mouse pointer before drawing. Allegro game programming library. SYNOPSIS
#include <allegro.h> void scare_mouse(); DESCRIPTION
Helper for hiding the mouse pointer prior to a drawing operation. This will temporarily get rid of the pointer, but only if that is really required (ie. the mouse is visible, and is displayed on the physical screen rather than some other memory surface, and it is not a hardware or OS cursor). The previous mouse state is stored for subsequent calls to unscare_mouse(). SEE ALSO
unscare_mouse(3alleg4), scare_mouse_area(3alleg4), show_mouse(3alleg4) Allegro version 4.4.2 scare_mouse(3alleg4)

Check Out this Related Man Page

show_mouse(3alleg4)						  Allegro manual					       show_mouse(3alleg4)

NAME
show_mouse - Tells Allegro to display a mouse pointer on the screen. SYNOPSIS
#include <allegro.h> void show_mouse(BITMAP *bmp); DESCRIPTION
Tells Allegro to display a mouse pointer on the screen. This will only work if the timer module has been installed. The mouse pointer will be drawn onto the specified bitmap, which should normally be `screen' (see later for information about bitmaps). To hide the mouse pointer, call show_mouse(NULL). Warning: if you draw anything onto the screen while the pointer is visible, a mouse movement interrupt could occur in the middle of your drawing operation. If this happens the mouse buffering and graphics drawing code will get confused and will leave 'mouse droppings' all over the screen. To prevent this, you must make sure you turn off the mouse pointer whenever you draw onto the screen. This is not needed if you are using a hardware cursor. Note: you must not be showing a mouse pointer on a bitmap at the time that the bitmap is destroyed with destroy_bitmap(), e.g. call show_mouse(NULL); before destroying the bitmap. This does not apply to `screen' since you never destroy `screen' with destroy_bitmap(). SEE ALSO
install_mouse(3alleg4), install_timer(3alleg4), set_mouse_sprite(3alleg4), scare_mouse(3alleg4), freeze_mouse_flag(3alleg4), show_os_cur- sor(3alleg4), exmouse(3alleg4), expal(3alleg4), exshade(3alleg4), exspline(3alleg4), exsyscur(3alleg4) Allegro version 4.4.2 show_mouse(3alleg4)
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