IPCONTROLLER(1)IPCONTROLLER(1)NAME
ipcontroller - IPython parallel computing controller control tool
SYNOPSIS
ipengine [options]
DESCRIPTION
ipcontroller is a control tool for IPython's parallel computing functions.
OPTIONS -h, --help
show this help message and exit
--client-ip=CLIENT_IP
the IP address or hostname the controller will listen on for client connections
--client-port=CLIENT_PORT
the port the controller will listen on for client connections
--client-location=CLIENT_LOCATION
hostname or ip for clients to connect to
-x turn off all client security
--client-cert-file=CLIENT_CERT_FILE
file to store the client SSL certificate
--task-furl-file=TASK_FURL_FILE
file to store the FURL for task clients to connect with
--multiengine-furl-file=MULTIENGINE_FURL_FILE
file to store the FURL for multiengine clients to connect with
--engine-ip=ENGINE_IP
the IP address or hostname the controller will listen on for engine connections
--engine-port=ENGINE_PORT
the port the controller will listen on for engine connections
--engine-location=ENGINE_LOCATION
the IP address or hostname for engine to connect to
-y turn off all engine security
--engine-cert-file=ENGINE_CERT_FILE
file to store the engine SSL certificate
--engine-furl-file=ENGINE_FURL_FILE
file to store the FURL for engines to connect with
-l LOGFILE, --logfile=LOGFILE
log file name (default is stdout)
-r try to reuse all furl files
SEE ALSO ipython(1),ipcluster(1),ipengine(1)AUTHOR
ipcontroller is a tool that ships with IPython, created by the IPython Development Team.
This manual page was written by Stephan Peijnik <debian@sp.or.at>, for the Debian project (but may be used by others). Modified by Fer-
nando Perez <Fernando.Perez@berkeley.edu> for inclusion in IPython.
October 29, 2008 IPCONTROLLER(1)
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SYNOPSIS
slgui [-h] [-V] [-l <num>] [-c <num>] [-t <num>] [-H <str>] [-P <num>] [-m <str>] [-L <str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>]
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DESCRIPTION
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OPTIONS -h, --help
show this help
-V, --version
show version only
-l, --loopcount=<num>
number of loopers to create (default is 1)
-c, --channels=<num>
channel count for each looper (default is 2)
-t, --looptime=<num>
number of seconds of loop memory per channel
-H, --connect-host=<str>
connect to sooperlooper engine on given host (default is localhost)
-P, --connect-port=<num>
connect to sooperlooper engine on given port (default is 9951)
-m, --load-midi-binding=<str> loads midi binding from file
-L, --load-session=<str>
load session from file
-s, --force-spawn
force the execution of a new engine
-N, --never-spawn
never start a new engine
-E, --exec-name=<str>
use name as binary to execute as sooperlooper engine (default is sooperlooper)
-J, --jack-name=<str>
jack client name, default is sooperlooper_1
-S, --jack-server-name=<str>
specify JACK server name
-T, --stay-on-top
keep main window on top of other applications
-n, --never-timeout
Never timeout if an engine stops responding
SEE ALSO slconsole(1), slregister(1), sooperlooper(1)AUTHORS
This manual page was written by Alessio Treglia <quadrispro@ubuntu.com> for the Debian project (and may be used by others).
SLGUI February 2010 SLGUI(1)