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games(1) [plan9 man page]

GAMES(1)						      General Commands Manual							  GAMES(1)

NAME
4s, 5s, ana, mandel, plumb, smiley, life, fsim, clock, catclock, fireworks, swar, festoon - time wasters SYNOPSIS
games/4s games/5s games/ana [ fixwords ] games/mandel games/plumb [ level ] games/smiley games/life startfile games/fsim games/clock games/catclock [ -c ] games/fireworks games/swar games/festoon [ -p ] [ -e ] [ -t ] [ -sseed ] [ len ] [ pfn ] DESCRIPTION
There are a few games in /bin/games: 4s, 5s Try to fill complete rows using 4-square or 5-square tiles. Move tiles left or right by moving the mouse. Rotate tiles with buttons 1 and 3. Drop tiles for more points with button 2 or the space bar. ana Find anagrams for words typed on standard input. Anagrams can contain several dictionary words. The fixwords argument or num- bers typed on standard input fix the number of words in the output anagrams. mandel Compute and display Mandelbrot sets. Menus on the mouse buttons control various things. plumb Build a plumbing system. Keep ahead of the advancing oil and don't waste pipe. The level argument lets you start at a harder level. smiley A game of historical importance. Type space to shoot, comma to move left, and period to go right. life Play the game of life, given an initial position. There is a library of interesting initial positions; the library is consulted if startfile cannot be found. fsim Pretend you're flying a Cessna. clock, catclock Display analog clocks. Option -c makes catclock crosseyed. fireworks Hoist the fiery blue peter. swar Space war for two players called MCI and SPRINT. One player types a or d to turn left or right, s to shoot, x to enter hyper- space, and w to accelerate. The other player uses ;, l, . and o. AT&T scores whenever either ship shoots itself or otherwise causes mayhem. Hyperspace is occasionally fatal. festoon Traditional radical monoarchate qualitativeness. Now produces pictures (-p), tables (-t), and equations (-e). The seed can be set to recreate a specific document. Len is sentence length, and pfn is percent faked nouns (default 0). FILES
/sys/games/lib/4scores scores of 4s games /sys/games/lib/5scores scores of 5s games /sys/games/lib/plumb/scores scores of plumb games /sys/games/lib/anawords used by ana /sys/games/lib/plumb/* miscellaneous files used by plumb /sys/games/lib/life/* interesting starting positions SOURCE
/sys/src/games GAMES(1)

Check Out this Related Man Page

DM.CONF(5)						      BSD File Formats Manual							DM.CONF(5)

NAME
dm.conf -- dungeon master configuration file DESCRIPTION
The dm.conf file is the configuration file for the dm(8) program. It consists of lines beginning with one of three keywords, badtty, game, and time. All other lines are ignored. Any tty listed after the keyword badtty may not have games played on it. Entries consist of two white-space separated fields: the string badtty and the ttyname as returned by ttyname(3). For example, to keep the uucp dialout, ``tty19'', from being used for games, the entry would be: badtty /dev/tty19 Any day/hour combination listed after the keyword time will disallow games during those hours. Entries consist of four white-space separated fields: the string time, the unabbreviated day of the week and the beginning and ending time of a period of the day when games may not be played. The time fields are in a 0 based, 24-hour clock. For example, the following entry allows games playing before 8AM and after 5PM on Mondays: time Monday 8 17 Any game listed after the keyword game will set parameters for a specific game. Entries consist of five white-space separated fields: the keyword game, the name of a game, the highest system load average at which the game may be played, the maximum users allowed if the game is to be played, and the priority at which the game is to be run. Any of these fields may start with a non-numeric character, resulting in no game limitation or priority based on that field. The game default controls the settings for any game not otherwise listed, and must be the last game entry in the file. Priorities may not be negative. For example, the following entries limits the game ``hack'' to running only when the system has 10 or less users and a load aver- age of 5 or less; all other games may be run any time the system has 15 or less users. game hack 5 10 * game default * 15 * FILES
/etc/dm.conf The dm(8) configuration file. SEE ALSO
setpriority(2), ttyname(3), dm(8) BSD
May 31, 1993 BSD
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