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hw_mv(3) [php man page]

HW_MV(3)								 1								  HW_MV(3)

hw_mv - Moves objects

SYNOPSIS
int hw_mv (int $connection, array $object_id_array, int $source_id, int $destination_id) DESCRIPTION
Moves the specified objects from a collection to another. PARAMETERS
o $connection - The connection identifier. o $object_id_array - An array of object ids. o $source_id - The source collection id. o $destination_id - The target collection id. If set to 0 the objects will be unlinked from the source collection. If this is the last instance of that object it will be deleted. If you want to delete all instances at once, use hw_deleteobject(3). RETURN VALUES
Returns the number of moved objects. SEE ALSO
hw_cp(3), hw_deleteobject(3). PHP Documentation Group HW_MV(3)

Check Out this Related Man Page

GLDELETESAMPLERS(3G)						    OpenGL 3.3						      GLDELETESAMPLERS(3G)

NAME
glDeleteSamplers - delete named sampler objects C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * ids); PARAMETERS
n Specifies the number of sampler objects to be deleted. ids Specifies an array of sampler objects to be deleted. DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the array ids. After a sampler object is deleted, its name is again unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler() is called with unit set to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero. NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher. ERRORS
GL_INVALID_VALUE is generated if n is negative. ASSOCIATED GETS
glIsSampler() SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLDELETESAMPLERS(3G)
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