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exkeys(3alleg4) [osx man page]
exkeys(3alleg4) Allegro manual exkeys(3alleg4)
NAME
exkeys - How to get input from the keyboard in different ways. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exkeys
DESCRIPTION
This program demonstrates how to access the keyboard. The first part shows the basic use of readkey(). The second part shows how to extract
the ASCII value. Next come the scan codes. The fourth test detects modifier keys like alt or shift. The fifth test requires some focus to
be passed. The final step shows how to use the global key array to read simultaneous key presses. The last method to detect key presses
are keyboard callbacks. This is demonstrated by installing a keyboard callback, which marks all pressed keys by drawing to a grid.
SEE ALSO
END_OF_FUNCTION(3alleg4) , END_OF_MAIN(3alleg4) , LOCK_FUNCTION(3alleg4) , SCREEN_H(3alleg4) , SCREEN_W(3alleg4) , acquire_screen(3alleg4) ,
allegro_error(3alleg4) , allegro_init(3alleg4) , allegro_message(3alleg4) , blit(3alleg4) , clear_keybuf(3alleg4) , clear_to_color(3alleg4) ,
desktop_palette(3alleg4) , font(3alleg4) , install_keyboard(3alleg4) , install_timer(3alleg4) , key(3alleg4) , key_shifts(3alleg4) , key-
board_lowlevel_callback(3alleg4) , keypressed(3alleg4) , makecol(3alleg4) , readkey(3alleg4) , rectfill(3alleg4) , release_screen(3alleg4) ,
rest(3alleg4) , scancode_to_name(3alleg4) , screen(3alleg4) , set_gfx_mode(3alleg4) , set_palette(3alleg4) , textprintf_centre_ex(3alleg4) ,
textprintf_ex(3alleg4) , ureadkey(3alleg4) , usprintf(3alleg4) , ustrzncpy(3alleg4)
Allegro version 4.4.2 exkeys(3alleg4)
Check Out this Related Man Page
exzbuf(3alleg4) Allegro manual exzbuf(3alleg4)
NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exzbuf
DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps
(frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes
rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each
pixel is drawn at the correct depth.
SEE ALSO
BITMAP(3alleg4) , END_OF_FUNCTION(3alleg4) , END_OF_MAIN(3alleg4) , LOCK_FUNCTION(3alleg4) , LOCK_VARIABLE(3alleg4) , MATRIX_f(3alleg4) , PAL-
ETTE(3alleg4) , POLYTYPE_GCOL(3alleg4) , SCREEN_H(3alleg4) , SCREEN_W(3alleg4) , V3D_f(3alleg4) , ZBUFFER(3alleg4) , allegro_error(3alleg4) ,
allegro_exit(3alleg4) , allegro_init(3alleg4) , allegro_message(3alleg4) , apply_matrix_f(3alleg4) , bitmap_color_depth(3alleg4) ,
blit(3alleg4) , clear_bitmap(3alleg4) , clear_zbuffer(3alleg4) , create_bitmap(3alleg4) , create_zbuffer(3alleg4) , desktop_palette(3alleg4) ,
destroy_bitmap(3alleg4) , destroy_zbuffer(3alleg4) , font(3alleg4) , get_transformation_matrix_f(3alleg4) , gfx_mode_select_ex(3alleg4) ,
install_int(3alleg4) , install_keyboard(3alleg4) , install_mouse(3alleg4) , install_timer(3alleg4) , keypressed(3alleg4) , pal-
ette_color(3alleg4) , persp_project_f(3alleg4) , polygon_z_normal_f(3alleg4) , quad3d_f(3alleg4) , readkey(3alleg4) , screen(3alleg4) ,
set_color_depth(3alleg4) , set_gfx_mode(3alleg4) , set_palette(3alleg4) , set_palette_range(3alleg4) , set_projection_viewport(3alleg4) ,
set_zbuffer(3alleg4) , textprintf_ex(3alleg4) , vsync(3alleg4)
Allegro version 4.4.2 exzbuf(3alleg4)
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