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asin(3) [osx man page]

ASIN(3) 						   BSD Library Functions Manual 						   ASIN(3)

NAME
asin -- arc sine function SYNOPSIS
#include <math.h> double asin(double x); long double asinl(long double x); float asinf(float x); DESCRIPTION
The asin() function computes the principal value of the arc sine of x. The result is in the range [-pi/2, +pi/2]. SPECIAL VALUES
asin(+-0) returns +-0. asin(x) returns a NAN and raises the "invalid" floating-point exception for |x| > 1. VECTOR OPERATIONS
If you need to apply the asin() function to SIMD vectors or arrays, using the following functions provided by the Accelerate.framework may give significantly better performance: #include <Accelerate/Accelerate.h> vFloat vasinf(vFloat x); void vvasinf(float *y, const float *x, const int *n); void vvasin(double *y, const double *x, const int *n); SEE ALSO
acos(3), atan(3), atan2(3), cos(3), cosh(3), sin(3), sinh(3), tan(3), tanh(3), math(3) STANDARDS
The asin() function conforms to ISO/IEC 9899:2011. BSD
December 11, 2006 BSD

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ASIN(3) 						   BSD Library Functions Manual 						   ASIN(3)

NAME
asin -- arc sine function SYNOPSIS
#include <math.h> double asin(double x); long double asinl(long double x); float asinf(float x); DESCRIPTION
The asin() function computes the principal value of the arc sine of x. The result is in the range [-pi/2, +pi/2]. SPECIAL VALUES
asin(+-0) returns +-0. asin(x) returns a NAN and raises the "invalid" floating-point exception for |x| > 1. VECTOR OPERATIONS
If you need to apply the asin() function to SIMD vectors or arrays, using the following functions provided by the Accelerate.framework may give significantly better performance: #include <Accelerate/Accelerate.h> vFloat vasinf(vFloat x); void vvasinf(float *y, const float *x, const int *n); void vvasin(double *y, const double *x, const int *n); SEE ALSO
acos(3), atan(3), atan2(3), cos(3), cosh(3), sin(3), sinh(3), tan(3), tanh(3), math(3) STANDARDS
The asin() function conforms to ISO/IEC 9899:2011. BSD
December 11, 2006 BSD
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