apply_matrix(3alleg4) netbsd man page | unix.com

Man Page: apply_matrix

Operating Environment: netbsd

Section: 3alleg4

apply_matrix(3alleg4)						  Allegro manual					     apply_matrix(3alleg4)

NAME
apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void apply_matrix(const MATRIX *m, fixed x, y, z, *xout, *yout, *zout); void apply_matrix_f(const MATRIX_f *m, float x, y, z, *xout, *yout, *zout);
DESCRIPTION
Multiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout, *zout).
SEE ALSO
matrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4) Allegro version 4.4.2 apply_matrix(3alleg4)
Related Man Pages
exstars(3alleg4) - centos
exstars(3alleg4) - suse
exstars(3alleg4) - opendarwin
exstars(3alleg4) - v7
exstars(3alleg4) - osx
Similar Topics in the Unix Linux Community
Unix File Permissions
How to install PGX32 on Sparc 10 Ultra?
Make bold chars in UNIX
Grep command to show the number of results