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expackf(3alleg4) [mojave man page]

expackf(3alleg4)						  Allegro manual						  expackf(3alleg4)

NAME
expackf - Using custom PACKFILE vtables. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example expackf DESCRIPTION
This program demonstrates the use of the packfile functions, with some simple tests. The first test uses the standard packfile functions to transfer a bitmap file into a block of memory, then reads the bitmap out of the block of memory, using a custom packfile vtable. The second test reads in a bitmap with another custom packfile vtable, which uses libc's file stream functions. The third test demonstrates seeking with a custom vtable. The fourth test reads two bitmaps, and dumps them back into a single file, using a custom vtable again. Tools SEE ALSO
ASSERT(3alleg4), BITMAP(3alleg4), END_OF_MAIN(3alleg4), PACKFILE(3alleg4), PACKFILE_VTABLE(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), alert(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), destroy_bit- map(3alleg4), file_size_ex(3alleg4), font(3alleg4), install_keyboard(3alleg4), key(3alleg4), load_bmp_pf(3alleg4), load_pcx(3alleg4), load_pcx_pf(3alleg4), load_tga_pf(3alleg4), pack_fclose(3alleg4), pack_fopen(3alleg4), pack_fopen_vtable(3alleg4), pack_fread(3alleg4), pack_fseek(3alleg4), readkey(3alleg4), save_bmp_pf(3alleg4), save_tga_pf(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), text_height(3alleg4), textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4) Allegro version 4.4.2 expackf(3alleg4)

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exzbuf(3alleg4) 						  Allegro manual						   exzbuf(3alleg4)

NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exzbuf DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PAL- ETTE(3alleg4), POLYTYPE_GCOL(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), ZBUFFER(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), clear_zbuffer(3alleg4), create_bitmap(3alleg4), create_zbuffer(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), destroy_zbuffer(3alleg4), font(3alleg4), get_transformation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4), install_int(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), pal- ette_color(3alleg4), persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), quad3d_f(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_palette_range(3alleg4), set_projection_viewport(3alleg4), set_zbuffer(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 exzbuf(3alleg4)
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