Query: draw_compiled_sprite
OS: osx
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
draw_compiled_sprite(3alleg4) Allegro manual draw_compiled_sprite(3alleg4) NAME
draw_compiled_sprite - Draws a compiled sprite. Allegro game programming library. SYNOPSIS
#include <allegro.h> void draw_compiled_sprite(BITMAP *bmp, const COMPILED_SPRITE *sprite, int x, int y); DESCRIPTION
Draws a compiled sprite onto a bitmap at the specified position. The sprite must have been compiled for the correct type of bitmap (linear or planar). This function does not support clipping. Hint: if not being able to clip compiled sprites is a problem, a neat trick is to set up a work surface (memory bitmap, mode-X virtual screen, or whatever) a bit bigger than you really need, and use the middle of it as your screen. That way you can draw slightly off the edge without any trouble... SEE ALSO
get_compiled_sprite(3alleg4), draw_sprite(3alleg4), draw_rle_sprite(3alleg4), bitmap_mask_color(3alleg4) Allegro version 4.4.2 draw_compiled_sprite(3alleg4)
Related Man Pages |
---|
draw_sprite(3alleg4) - debian |
draw_sprite(3alleg4) - suse |
draw_sprite(3alleg4) - php |
get_compiled_sprite(3alleg4) - centos |
get_compiled_sprite(3alleg4) - php |
Similar Topics in the Unix Linux Community |
---|
AIX Links |
Installing Dash Shell on OS X Lion |
When is a _function_ not a _function_? |
Hearing Aid for OSX 10.12.x and greater. |
A dash to GOTO or a dash from GOTO, that is the question... |