mojave man page for do_circle

Query: do_circle

OS: mojave

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

do_circle(3alleg4)						  Allegro manual						do_circle(3alleg4)

NAME
do_circle - Calculates all the points in a circle. Allegro game programming library. SYNOPSIS
#include <allegro.h> void do_circle(BITMAP *bmp, int x, int y, int radius, int d, void (*proc)(BITMAP *bmp, int x, int y, int d)); DESCRIPTION
Calculates all the points in a circle around point (x, y) with radius r, calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example: void draw_explosion_ring(BITMAP *bmp, int x, int y, int d) { ... } do_circle(screen, SCREEN_W/2, SCREEN_H/2, SCREEN_H/16, flame_color, draw_explosion_ring); SEE ALSO
do_ellipse(3alleg4), do_arc(3alleg4), do_line(3alleg4), circle(3alleg4), circlefill(3alleg4) Allegro version 4.4.2 do_circle(3alleg4)
Related Man Pages
do_arc(3alleg4) - debian
circle(3alleg4) - centos
circle(3alleg4) - linux
do_arc(3alleg4) - osx
do_arc(3alleg4) - redhat
Similar Topics in the Unix Linux Community
Split large xml into mutiple files and with header and footer in file
Instructions to Clear Data Cache in Safari, Chrome, Firefox, Opera Browsers (Pictures)
My first PERL incarnation... Audio Oscillograph
Python 3.8.0rc1 released.