MPSCNNNeuronReLUNNode(3) MetalPerformanceShaders.framework MPSCNNNeuronReLUNNode(3)
NAME
MPSCNNNeuronReLUNNode
SYNOPSIS
#import <MPSNNGraphNodes.h>
Inherits MPSCNNNeuronNode.
Instance Methods
(nonnull instancetype) - initWithSource:a:b:
(nonnull instancetype) - initWithSource:
Class Methods
(nonnull instancetype) + nodeWithSource:a:b:
(nonnull instancetype) + nodeWithSource:
Additional Inherited Members
Detailed Description
A node representing a MPSCNNNeuronReLUN kernel For each pixel, applies the following function:
f(x) = min((x >= 0 ? x : a * x), b)
Method Documentation
- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode
Create an autoreleased node with default values for parameters a & b
- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b
+ (nonnull instancetype) nodeWithSource: (MPSNNImageNode *__nonnull) sourceNode
Create an autoreleased node with default values for parameters a & b
+ (nonnull instancetype) nodeWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNNeuronReLUNNode(3)