mpscnnneuronrelunnode(3) mojave man page | unix.com

Man Page: mpscnnneuronrelunnode

Operating Environment: mojave

Section: 3

MPSCNNNeuronReLUNNode(3)				 MetalPerformanceShaders.framework				  MPSCNNNeuronReLUNNode(3)

NAME
MPSCNNNeuronReLUNNode
SYNOPSIS
#import <MPSNNGraphNodes.h> Inherits MPSCNNNeuronNode. Instance Methods (nonnull instancetype) - initWithSource:a:b: (nonnull instancetype) - initWithSource: Class Methods (nonnull instancetype) + nodeWithSource:a:b: (nonnull instancetype) + nodeWithSource: Additional Inherited Members Detailed Description A node representing a MPSCNNNeuronReLUN kernel For each pixel, applies the following function: f(x) = min((x >= 0 ? x : a * x), b) Method Documentation - (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode Create an autoreleased node with default values for parameters a & b - (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b + (nonnull instancetype) nodeWithSource: (MPSNNImageNode *__nonnull) sourceNode Create an autoreleased node with default values for parameters a & b + (nonnull instancetype) nodeWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNNeuronReLUNNode(3)
Related Man Pages
mpscnnfullyconnectednode(3) - mojave
mpscnnneuronexponentialnode(3) - mojave
mpscnnneuronprelunode(3) - mojave
mpscnnneuronsoftplusnode(3) - mojave
mpscnnneurontanhnode(3) - mojave
Similar Topics in the Unix Linux Community
Split large xml into mutiple files and with header and footer in file
UNIX tool on MacOS that can increase resolution of a file
My first PERL incarnation... Audio Oscillograph
Controlling user input