at_block_buffer_t(3) AppleTextureEncoder at_block_buffer_t(3)NAME
at_block_buffer_t -
SYNOPSIS
#include <AppleTextureEncoder.h>
Public Attributes
void *__nonnull blocks
size_t rowBytes
size_t sliceBytes
Detailed Description
A rectangular region of input texels in a texel buffer. The Asize is inferred from the size of the corresponding at_texel_region_t, from
which the data is taken.
Member Data Documentation
void* __nonnull at_block_buffer_t::blocks
A pointer to the top left corner of the region of block data to write after encoding. Must be 16-byte aligned.
size_t at_block_buffer_t::rowBytes
The number of bytes from the start of one row to the next. Must be a multiple of the block size.
size_t at_block_buffer_t::sliceBytes
The number of bytes from the start of one slice to the next. Must be a multiple of the block size.
Author
Generated automatically by Doxygen for AppleTextureEncoder from the source code.
Version AppleTextureEncoder-1.12.12 Thu Jul 14 2016 at_block_buffer_t(3)
Check Out this Related Man Page
std::gslice(3cxx)std::gslice(3cxx)NAME
std::gslice -
SYNOPSIS
Public Member Functions
gslice ()
gslice (size_t, const valarray< size_t > &, const valarray< size_t > &)
gslice (const gslice &)
~gslice ()
gslice & operator= (const gslice &)
valarray< size_t > size () const
size_t start () const
valarray< size_t > stride () const
Friends
class valarray
Detailed Description
Class defining multi-dimensional subset of an array.
The slice class represents a multi-dimensional subset of an array, specified by three parameter sets: start offset, size array, and stride
array. The start offset is the index of the first element of the array that is part of the subset. The size and stride array describe each
dimension of the slice. Size is the number of elements in that dimension, and stride is the distance in the array between successive
elements in that dimension. Each dimension's size and stride is taken to begin at an array element described by the previous dimension. The
size array and stride array must be the same size.
For example, if you have offset==3, stride[0]==11, size[1]==3, stride[1]==3, then slice[0,0]==array[3], slice[0,1]==array[6],
slice[0,2]==array[9], slice[1,0]==array[14], slice[1,1]==array[17], slice[1,2]==array[20].
Definition at line 65 of file gslice.h.
Author
Generated automatically by Doxygen for libstdc++ from the source code.
libstdc++ Tue Nov 27 2012 std::gslice(3cxx)
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