Query: mpsstateresourcelist
OS: mojave
Section: 3
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
MPSStateResourceList(3) MetalPerformanceShaders.framework MPSStateResourceList(3)NAMEMPSStateResourceListSYNOPSIS#import <MPSState.h> Inherits NSObject. Instance Methods (nonnull instancetype) - init (void) - appendTexture: (void) - appendBuffer: Class Methods (nonnull instancetype) + resourceList (nonnull instancetype) + resourceListWithTextureDescriptors: (nonnull instancetype) + resourceListWithBufferSizes: Method Documentation - (void) appendBuffer: (NSUInteger) size append a buffer to the resource list - (void) appendTexture: (MTLTextureDescriptor *__nonnull) descriptor append a texture to the resource list - (nonnull instancetype) init Init an empty list + (nonnull instancetype) resourceList Init an empty autoreleased resource list + (nonnull instancetype) resourceListWithBufferSizes: (NSUInteger) firstSize NS_REQUIRES_NIL_TERMINATION Init a resource list with a 0 terminated list of Buffer Sizes + (nonnull instancetype) resourceListWithTextureDescriptors: (MTLTextureDescriptor *__nonnull) d NS_REQUIRES_NIL_TERMINATION Init a resource list with a nil terminated list of MTLTextureDescriptors Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSStateResourceList(3)