mpscnnupsamplingnearestgradient(3) [mojave man page]
MPSCNNUpsamplingNearestGradient(3) MetalPerformanceShaders.framework MPSCNNUpsamplingNearestGradient(3)NAME
MPSCNNUpsamplingNearestGradient
SYNOPSIS
#import <MPSCNNUpsampling.h>
Inherits MPSCNNUpsamplingGradient.
Instance Methods
(nonnull instancetype) - initWithDevice:integerScaleFactorX:integerScaleFactorY:
Additional Inherited Members
Detailed Description
This depends on Metal.framework. Specifies the nearest spatial downsampling filter.
Method Documentation
- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(NSUInteger) integerScaleFactorX(NSUInteger) integerScaleFactorY
Initialize the nearest spatial upsampling filter.
Parameters:
device The device the filter will run on.
integerScaleFactorX The downsampling factor for the x dimension.
integerScaleFactorY The downsampling factor for the y dimension.
Returns:
A valid MPSCNNUpsamplingNearestGradient object or nil, if failure.
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNUpsamplingNearestGradient(3)
Check Out this Related Man Page
MPSCNNPoolingMax(3) MetalPerformanceShaders.framework MPSCNNPoolingMax(3)NAME
MPSCNNPoolingMax
SYNOPSIS
#import <MPSCNNPooling.h>
Inherits MPSCNNPooling.
Instance Methods
(nonnull instancetype) - initWithDevice:kernelWidth:kernelHeight:strideInPixelsX:strideInPixelsY:
(nullable instancetype) - initWithCoder:device:
Additional Inherited Members
Detailed Description
This depends on Metal.framework Specifies the max pooling filter. For each pixel, returns the maximum value of pixels in the kernelWidth x
kernelHeight filter region.
Method Documentation
- (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device
NSSecureCoding compatability See MPSKernel::initWithCoder.
Parameters:
aDecoder The NSCoder subclass with your serialized MPSCNNPooling
device The MTLDevice on which to make the MPSCNNPooling
Returns:
A new MPSCNNPooling object, or nil if failure.
Reimplemented from MPSCNNPooling.
- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(NSUInteger) kernelWidth(NSUInteger) kernelHeight(NSUInteger)
strideInPixelsX(NSUInteger) strideInPixelsY
Initialize a MPSCNNPoolingMax pooling filter
Parameters:
device The device the filter will run on
kernelWidth The width of the kernel. Can be an odd or even value.
kernelHeight The height of the kernel. Can be an odd or even value.
strideInPixelsX The output stride (downsampling factor) in the x dimension.
strideInPixelsY The output stride (downsampling factor) in the y dimension.
Returns:
A valid MPSCNNPooling object or nil, if failure.
Reimplemented from MPSCNNPooling.
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNPoolingMax(3)
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