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mpscnnlogsoftmax(3) [mojave man page]

MPSCNNLogSoftMax(3)					 MetalPerformanceShaders.framework				       MPSCNNLogSoftMax(3)

NAME
MPSCNNLogSoftMax SYNOPSIS
#import <MPSCNNSoftMax.h> Inherits MPSCNNKernel. Additional Inherited Members Detailed Description This depends on Metal.framework The logarithmic softMax filter can be achieved by taking the natural logarithm of the the result of the softMax filter. The results are often used to construct a loss function to be minimized when training neural networks. For each feature channel per pixel in an image in a feature map, the logarithmic softMax filter computes the following: result channel in pixel = pixel(x,y,k)) - ln{sum(exp(pixel(x,y,0)) ... exp(pixel(x,y,N-1))} where N is the number of feature channels and y = ln{x} satisfies e^y = x. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNLogSoftMax(3)

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MPSCNNSoftMaxGradient(3)				 MetalPerformanceShaders.framework				  MPSCNNSoftMaxGradient(3)

NAME
MPSCNNSoftMaxGradient SYNOPSIS
#import <MPSCNNSoftMax.h> Inherits MPSCNNGradientKernel. Instance Methods (nonnull instancetype) - initWithDevice: (nullable instancetype) - initWithCoder:device: Additional Inherited Members Detailed Description This depends on Metal.framework The softMax gradient filter calculates the gradient to be backpropagated. The softMax gradient just as the softMax filter, is applied across feature channels and at all spatial locations. It computes the gradient for a given output generated by the corresponding softMax (i.e. MPSCNNSoftMax) layer and the gradient computed by the previous layer in the back-propagation pass. For each feature channel in an image in a feature map, the softMax gradient filter computes the following: result gradient channel in pixel outputGradient(x,y,k) = softMax(x,y,k) * (inputGradient(x,y,k) - sum(inputGradient(x,y,0) * softMax(x,y,0) ... inputGradient(x,y,N-1) * softMax(x,y,N-1))) where N is the number of feature channels The incoming gradient is the primary source. The original output of corresponding softMax is the secondary source. Method Documentation - (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead. Parameters: aDecoder The NSCoder subclass with your serialized MPSKernel device The MTLDevice on which to make the MPSKernel Returns: A new MPSKernel object, or nil if failure. Reimplemented from MPSCNNGradientKernel. - (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device Initializes a MPSCNNSoftMaxGradient function Parameters: device The MTLDevice on which this MPSCNNSoftMaxGradient filter will be used Returns: A valid MPSCNNSoftMaxGradient object or nil, if failure. Reimplemented from MPSCNNGradientKernel. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNSoftMaxGradient(3)
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