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xscavenger(6) [debian man page]

SCAVENGER(6)							   Games Manual 						      SCAVENGER(6)

NAME
scavenger - a plattform game for X SYNOPSIS
scavenger DESCRIPTION
Scavenger is like Lode Runner. You've got to run around gathering objects while avoiding enemies. You can dig down through some of the blocks to get at buried objects. After you've collected everything, ladders may appear. To finish the level you've got to exit through the top of the screen. If an enemy falls into a dug brick, he is stunned for a while. If the brick fills in with him in it, he is killed, and he will reappear at the top of the screen. This version has a level editor for designing your own levels, and a graphics editor for drawing your own artwork. OPTIONS
This command has no options. GAME CONTROLS
The default control is with the number pad keys 4-9: Dig left Move up Dig right 7 8 9 4 5 6 Move left Move down Move right As of version 1.3 you can remap the controls. In demo mode hit space to get to the menu, then hit F10 to remap the keys. For each key if you hit escape the key is unchanged. F8 Skip to next level k Kill player (useful if he's trapped) ESC Exit back to demo mode Pause Pause game See the file DOC for more details about scavenger. COPYRIGHT
Copyright by Dave Ashley dash@xdr.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 dated June, 1991. AUTHOR
scavenger was written by David Ashley <dash@xdr.com>. This manual page was written by Marcus Brinkmann <Marcus.Brinkmann@ruhr-uni-bochum.de>, for the Debian GNU/Linux system. SCAVENGER(6)

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Torus Trooper Pure(6)													     Torus Trooper Pure(6)

NAME
torus-trooper-pure - speeding ship sailing through barrage DESCRIPTION
Speed! More speed! Torus Trooper Pure is a fast-paced abstract scrolling shooter game. It features 3D graphics and a style similar to that of games such as Tempest. OPTIONS
These options are available: -brightness n Set the brightness of the screen.(n = 0 - 100, default = 100) -luminosity n Set the luminous intensity.(n = 0 - 100, default = 0) -res x y Set the screen resolution to (x, y). -nosound Stop the sound. -window Launch the game in a window. -fullscreen Launch the game in fullscreen mode. -reverse Reverse a shot key and a charge shot key. USAGE
How to operate: Movement Left/Right arrows / [4]/[6] / [A]/[D] / Joystick Fire [Z][L-Ctrl][.] / Trigger 1, 4, 5, 8 Pause [P] How to play: At the title screen, select a grade(Normal, Hard, Extreme) and a starting level. Press a fire button to start a game. Press the escape key to quit a game. Press a fire button to open automatic fire. The more enemies you destroy, the faster you go. If your ship is hit by enemy fire, it will slow down. Release the fire button to start charging for a large blast. While your ship is charging, enemy fire won't slow it down as much. When you destroy or overtake a certain number of enemies (displayed in the lower left corner), a boss enemy will apear. Destroy it to earn more time. Your remaining time is displayed at the top left corner. When the time runs out, the game is over. Replay mode: At the title screen, press [X] to see a replay of your last game. Press a left/right key to change a view and an up/down key to change displayed/undisplayed of a status display. SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp> Torus Trooper Pure(6)
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