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warmux(6) [debian man page]

WARMUX(6)							   Games Manual 							 WARMUX(6)

NAME
Warmux - A convivial mass murder game. SYNOPSIS
warmux [-h|--help] [-v|--version] [-p|--play] [-i|--internet] [-s|--server] [-c|--client [ip]] [-d|--debug debug_masks] DESCRIPTION
Have the mascots of your favorite free software battle in the Warmux arena using dynamite, grenades, baseball bat and other weapons ... Exterminate your opponent in a funny 2D toon-style scenery. Each player (2 minimum, on the same PC) controls the team of his choice (tux, gnu, firefox, wilber,...) and must destroy his adversaries using more or less casual weapons. Although a minimum of strategy is required to be victorious, Warmux is pre-eminently a "convivial mass murder" game where, turn by turn, each team attempts to produce maximum damage to their opponents. CONTROLS
* Key left/right: walk to the left / to the right * Key up/down: Aim up/down * Key shift: Smaller aim increment/decrement when used with up or down. Smaller step while walking * Key 'b': ("Backwards") jump * Key enter: ("Horizontal") jump * Key backspace: ("Vertical") jump * Key tab: Switch to next or previous (when Ctrl is pressed too) character * Key 'c': Recenter to active character * Key space: Shoot. Exceptions: the parachute is automatically deployed, and teleportation is made with a mouse click. Warning: The automatic bazooka and air strike first need a target to be selected (select it with a left click) * Mouse right click: Show/hide weapons menu * Mouse left click on the map: Select a target for teleportation, automatic bazooka, or air strike * Mouse left click on a character: Make it active (if it's allowed) * Mouse move next to screen borders: Move the map * Key F1, F2, ... F5: Change weapon in category 1, 2, ... 5 * Key F10: Toggle Fullscreen * Key 'p': Pause the game * Key escape: Leave the game (confirmation necessary) SEE ALSO
Have a look at the official website http://warmux.org On the website, you will find some useful help: * List of weapons: http://warmux.org/wiki/en/weapons.php * List of maps: http://warmux.org/wiki/en/maps.php * How to write your own map: http://warmux.org/wiki/Create_your_own_map.php * List of skins: http://warmux.org/wiki/en/skins.php * Forum: http://www.warmux.org/forum/ AUTHOR
Warmux was written by: - Jean-Christophe DUBERGA <jcduberga@gmx.de> - Laurent DEFERT SIMONNEAU <lodesi2@yahoo.fr> - Lawrence AZZOUG <lawrenceazzoug@wanadoo.fr> - Matthieu FERTRE <matthieu.fertre@free.fr> - Renaud LOTTIAUX <renaud.lottiaux@free.fr> - Victor STINNER <victor.stinner@haypocalc.com> This manual page was originally written by Jean Parpaillon <artefact@altern.org>, for the Debian project (but may be used by others). It is maintained by the Warmux team. October 28, 2007 WARMUX(6)

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THERION(1)						      General Commands Manual							THERION(1)

NAME
loch -- Therion model viewer SYNOPSIS
loch DESCRIPTION
This manual page documents loch, which is part of the therion-viewer package. loch is a 3D viewer which displays .lox files produced by therion and allows them to be examined. OPTIONS
loch takes no options. BASIC CONTROL
Key and Mouse Controls Function Mouse action Key Zoom & Rotate Left click + drag Zoom only Left click + drag up/down, then hold left and click right Ctrl + Up/Down Rotate only Left click + drag left/right, then hold left and click right Left/Right Pan Right click + drag Shift + Arrows Tilt Middle (wheel) click + drag or wheel rotate Up/Down Full screen Left double click F11 Context menu Right click If continuous rotation is turned on, then rotation mouse movements change the speed or direction of rotation. If rotation is locked, then rotation mouse movements have no effect. OFF SCREEN RENDERING
Loch is able to render large bitmaps that can be afterwards post processed and printed. Bitmaps can be exported in PDF, PNG or BMP formats. Configuration of export is done via the Rendering setup dialog. You can set the following features: Size and Scaling Screen shot: Screen copy will be saved into a file with no other changes. Image width: The screen image will be exported with the specified width. Image height: The screen image will be exported with the specified height. Scale: The screen image will be exported with the specified scale. Image options Rendering resolution: Resolution of the image file used when image size or scale are specified. Image size: Image size in pixels and uncompressed bytes calculated from previous settings. White background: Force white background in exported image. KNOWN BUGS
Sometimes empty rectangles appear in off screen rendered file. Changing the window size usually helps. * Crashes have been observed on intel graphics cards unless the texture initialisations are removed in the code. * Stereo mode does not work correctly on some graphics adapters. * This help does not work. SEE ALSO
therion (1), xtherion (1). For full information see the Therion Manual in /usr/doc/therion/thbook which describes therion-viewer and its use in detail. AUTHOR
This manual page was adapted from existing docs by Wookey wookey@debian.org for the Debian system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public Licence, Version 2 or any later ver- sion published by the Free Software Foundation. THERION(1)
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