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jigzo(6) [debian man page]

JIGZO(6)							   Games Manual 							  JIGZO(6)

NAME
jigzo - an OpenGL jigsaw game SYNOPSIS
jigzo [options] DESCRIPTION
This manual page documents briefly the jigzo command, for the jigzo game. jigzo is a jigsaw puzzle game. Choose from 12 puzzle of increasing difficult, or create your own puzzle, jigzo uses OpenGL for smooth move- ment and display. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. For a complete description, see the Info files. -h Show this usage info. -w Window mode (default). -f Full screen mode. -s <width>x<height> screen size (default: 800 x 600). The downloads include 12 puzzles of increasing difficulties. You can create your own additional puzzles by uploading images at http://www.resorama.com/jigzomaker/ AUTHOR
jigzo was written by Maarten de Boer<maarten@resorama.com> Copyright (C) 2005-2008. This manual page was written by Elias Alejandro Ano Mendoza <ealmdz@gmail.com>, for the Debian project (but may be used by others). June 23, 2009 JIGZO(6)

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LINCITY-NG(6)							   Games Manual 						     LINCITY-NG(6)

NAME
lincity-ng - City simulator game with polished graphics SYNOPSIS
lincity-ng [options] DESCRIPTION
This manual page documents briefly the usage of lincity-ng lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main- tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew- able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time. This game is similar to the commercial simulation game with a similar name. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -h, --help Show summary of options. -v, --version Show version of program. -g, --gl Use the OpenGL display mode -s, --sdl Use the SDL display mode -w, --window Run lincity-ng in windowed mode -f, --fullscreen Run lincity-ng in fullscreen mode -m, --mute Turn off sound -S, --size specify screensize (eg. -S 1024x768) -q, --quick speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode. UPGRADE from 1.x to 2.x A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/* (old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0). cp -a ~/.lincity/* ~/.lincity-ng/ At the start of the game, one message will popup to remind you have some changes to do in your city. AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg Sharp and others. Please see the documentation for a list of all contributors. This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team. June 24, 2005 LINCITY-NG(6)
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