JIGZO(6) Games Manual JIGZO(6)NAME
jigzo - an OpenGL jigsaw game
SYNOPSIS
jigzo [options]
DESCRIPTION
This manual page documents briefly the jigzo command, for the jigzo game.
jigzo is a jigsaw puzzle game. Choose from 12 puzzle of increasing difficult, or create your own puzzle, jigzo uses OpenGL for smooth move-
ment and display.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below. For a complete description, see the Info files.
-h Show this usage info.
-w Window mode (default).
-f Full screen mode.
-s <width>x<height> screen size (default: 800 x 600).
The downloads include 12 puzzles of increasing difficulties. You can create your own additional puzzles by
uploading images at http://www.resorama.com/jigzomaker/
AUTHOR
jigzo was written by Maarten de Boer<maarten@resorama.com> Copyright (C) 2005-2008.
This manual page was written by Elias Alejandro Ano Mendoza <ealmdz@gmail.com>, for the Debian project (but may be used by others).
June 23, 2009 JIGZO(6)
Check Out this Related Man Page
LINCITY-NG(6) Games Manual LINCITY-NG(6)NAME
lincity-ng - City simulator game with polished graphics
SYNOPSIS
lincity-ng [options]
DESCRIPTION
This manual page documents briefly the usage of lincity-ng
lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main-
tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew-
able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up
to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time.
This game is similar to the commercial simulation game with a similar name.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below.
-h, --help
Show summary of options.
-v, --version
Show version of program.
-g, --gl
Use the OpenGL display mode
-s, --sdl
Use the SDL display mode
-w, --window
Run lincity-ng in windowed mode
-f, --fullscreen
Run lincity-ng in fullscreen mode
-m, --mute
Turn off sound
-S, --size
specify screensize (eg. -S 1024x768)
-q, --quick
speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms
pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode.
UPGRADE from 1.x to 2.x
A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/*
(old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0).
cp -a ~/.lincity/* ~/.lincity-ng/
At the start of the game, one message will popup to remind you have some changes to do in your city.
AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg
Sharp and others. Please see the documentation for a list of all contributors.
This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team.
June 24, 2005 LINCITY-NG(6)