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infon(6) [debian man page]

INFON(6)							   Games Manual 							  INFON(6)

NAME
infon - Program bugs to compete for food and survival SYNOPSIS
infon [-r <renderer>] [-f] [-x <width>] [-y <height>] [-v] [-h] <server[:port]> DESCRIPTION
infon is the graphical viewers for the infon game. Infon is a game which simulates the live of simple bugs who eat, propagate, eat each other and evolve. The players can not control the bugs directly but write their "intelligence" in the simple script language lua and upload it to the game using a plain telnet connection. The code can then be modified even while the game is running. You have to specify the hostname of the server to connect to on the command line. OPTIONS
-r <renderer> Renderer to use (sdl_gui,...) -x <width> Initial screen width -h <height> Initial screen height -f Start in fullscreen mode -v Display version information -h This help server[:port] The server (and port) to connect to. If no port is given, 1234 is used. SEE ALSO
infond(8) AUTHOR
infon was written by Florian Wesch <fw@dividuum.de> This manual page was written by Joachim Breitner <nomeata@debian.org>, for the Debian project (but may be used by others). November 21, 2006 INFON(6)

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pioneers-server-console(6)					   Games Manual 					pioneers-server-console(6)

NAME
pioneers-server-console - command-line game server for Pioneers SYNOPSIS
pioneers-server-console [ OPTIONS ] DESCRIPTION
This manual page documents briefly the pioneers-server-console command. Pioneers is an implementation of the popular, award-winning "Settlers of Catan" board game for the GNOME desktop environment. It uses a client/server model for networked play of between two and eight players. This program provides a console-only server that pioneers clients can connect to. OPTIONS
Application options -g,--game-title game title Load the ruleset specified by game title. The title can be found in the *.game files. You need quotes for titles with spaces. --filefilename Load the ruleset in the file filename. -p,--port port Use port port for player connections. -P,--players num Start a game for num total players (including computer players). -v,--points points Specify the number of "victory points" required to win the game. -R,--seven-rule[0|1|2] "Sevens rule": Specify gameplay behavior when a player rolls a seven. A value of 0 (the default) means that rolling a seven always moves the robber. A value of 1 requires the player to re-roll if a seven is rolled on the first two turns. A value of 2 means the player always re-rolls. -T,--terrain[0|1] Choose a terrain type: 0 for the default, or 1 for random terrain. -c,--computer-players num Start up num computer players. --version Show version information. Meta-server options -r,--register Register with a meta server. The meta server to use can be overridden with the -m option. Default meta sever: pioneers.debian.net -m,--meta-server metaserver Register this server with the metaserver at the specified address. -n, --hostname hostname Use this hostname instead of the hostname reported by hostname(1). Miscellaneous options -x,--auto-quit Automatically exit after a player has won. -k,--empty-timeout secs Automatically stop the server if no one has connected after secs seconds. -t,--tournament mins Tournament mode: add AI players after mins minutes. -a,--admin-port port Listen for administrative commands on port port. -s,--admin-wait Don't start the game immediately; wait for a command on the admin port (-a) instead. --fixed-seating-order Give players numbers according to the order they enter the game. --debug Enable debug messages. ENVIRONMENT
The default settings of the server can be influenced with the following three environment variables: PIONEERS_META_SERVER The hostname of the meta-server when no meta-server is specified on the command-line. PIONEERS_SERVER_NAME The hostname of the server. If it is not set, the hostname is determined by hostname(1). PIONEERS_DIR The path to the game definition files. If it is not set, the default installation path will be used. FILES
/usr/share/games/pioneers/*.game and $XDG_DATA_HOME/pioneers/*.game Game definitions /usr/share/games/pioneers/computer_names A list of names the computer player can use AUTHOR
This manual page was written by Steve Langasek <vorlon@debian.org>, and updated by Roland Clobus <rclobus@rclobus.nl>. Pioneers was writ- ten by Dave Cole <dave@dccs.com.au>, Andy Heroff <aheroff@mediaone.net>, and Roman Hodek <roman@hodek.net>, with contributions from many other developers on the Internet; see the AUTHORS file in the pioneers distribution for a complete list of contributing authors. SEE ALSO
pioneers(6), pioneers-server-gtk(6), pioneersai(6), hostname(1) pioneers January 8, 2012 pioneers-server-console(6)
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