EFP.NES(6) Games Manual EFP.NES(6)NAME
efp - Escape from Pong NES game
SYNOPSIS
nes [options] /usr/share/nes/efp.nes | /usr/share/nes/efp-rev.nes
DESCRIPTION
This manual page documents briefly the game Escape from Pong. This manual page was written for the Debian distribution because the origi-
nal program does not have a manual page.
efp is a game of pong for the Nintendo Entertainment System (NES) with a twist. In this version you control the ball, and your objective
is to escape the board safely. You will need to fake out the paddle, fight against gravity, and avoid the (red) wall of death to survive.
The two ROMs efp and efp-rev differ only in the direction of the thrust when using the arrow keys. This is so that you can use whichever
way is more comfortable for you.
NOTES
You will need an emulator for the NES in order to play this game. Unfortunately, I have found that it doesn't work correctly with all emu-
lators. One that I have tested is FCE Ultra, so try that if your regular one doesn't work. See /usr/share/doc/efp/README.Debian for more
details.
SEE ALSO fceu-sdl(1), nes(1).
AUTHOR
This manual page was written by Joe Nahmias <jello@debian.org>, for the Debian project (but may be used by others).
February 2, 2004 EFP.NES(6)
Check Out this Related Man Page
LBREAKOUT2SERVER(6) Games Manual LBREAKOUT2SERVER(6)NAME
lbreakout2server - lbreakout2 multi-player server
SYNOPSIS
lbreakout2server
DESCRIPTION
This manual page briefly documents the lbreakout2server command. This manual page was written for the Debian GNU/Linux distribution
because the original program does not have a manual page.
Further documentation is available in /usr/share/doc/lbreakout2.
lbreakout2 is a game written in the style of the games Breakout and xboing. This server allows two or more players to play against each
other.
OPTIONS -p <port>
the port the server will run on (default is 2002).
-l <limit>
maximum number of users that may connect to the server (default is 30).
-m <message>
this message is displayed to welcome a user.
-a <password>
a user that logs in with this name will become administrator named admin (default is no admin).
-f <framerate>
the number of calls to the send/recv handler per second. The default is 33.
SEE ALSO
/usr/share/doc/lbreakout2/index.html
AUTHOR
This manual page was written by Colin Tuckley <colint@debian.org>, for the Debian GNU/Linux system (but may be used by others).
December 18, 2009 LBREAKOUT2SERVER(6)
I have this file:
NPANXX|BILLDATE|DIVCODE|COMID|RAO|LIKECODE|BOSS|SORD|STATECODE|
087001|BP01|H|SWBT| |041|IMR6|IMSR6|AR|
087002|BP03|H|SWBT| |042|IMR6|IMSR6|AR|
087003|BP05|H|SWBT| |043|IMR6|IMSR6|AR|
....
these are the things that i HAve to do:
Insert a new column named “TEST”
All... (14 Replies)
can anyone tell me why this code doesn't work how its supposed to, its the hangman game but it doesn't play how its supposed to
#!/bin/bash
NoAttempts="0"
livesgiven="5"
LivesRemain=$livesgiven
LettersAttempted=""
wordfile=words
numwords=0
function menu()
{
clear
cat << menu... (1 Reply)
Hi guys.
I've a problem with pipes, I'm trying to make a program that can create a child process and they must generate the folowing output:
Ping ... Pong
Ping ... Pong
Ping ... Pong
I want syncronize the output whithout using the semephores, can anyone help me?
Thanks in advance.
/**
*... (1 Reply)