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bsnes(6) [debian man page]

bsnes(6)							   Games Manual 							  bsnes(6)

NAME
bsnes - Accurate SNES/Super Famicom emulator SYNOPSIS
bsnes <ROM location> OPTIONS
<ROM location> -- from the command line, you can supply the name of a ROM file as an argument to start playing that ROM KEYBOARD SHORTCUTS
F11 -- toggle fullscreen mode DESCRIPTION
bsnes is a Super Nintendo / Super Famicom emulator that strives to provide the most faithful hardware emulation possible. It focuses on accuracy and clean code, rather than speed and special features. It is meant as a reference emulator to document how the underlying hard- ware works. It is thus very useful for development and research. And while it can be used for general purpose gaming, it will require sig- nificantly more powerful hardware than a typical emulator. Although not as polished as the SNES emulation (yet), there is also support for NES, Gameboy, Gameboy Color and Gameboy Advance games. Supported Filetypes SFC: SNES cartridge -- ROM image. BS: Satellaview BS-X flash cartridge -- EEPROM image. ST: Sufami Turbo cartridge -- ROM image. SRM, PSR: non-volatile memory, often used to save game data -- (P)SRAM image. GB/GBC/GBA: Gameboy (Color/Advance) cartridge -- ROM image. NES/FC: NES cartridge -- ROM image. Note that bsnes can not open ROMs with different filename extensions or with copier headers. Known Limitations Satellaview BS-X emulation: this hardware is only partially supported. This is mostly because the satellite network it used (St. GIGA) has been shut down. Access to this network would be required to properly reverse engineer much of the hardware. Working around this would require game-specific hacks, which are contrary to the design goals of this emulator. As a result, most BS-X software will not function correctly. Netplay: internet multiplay is not currently supported nor planned. PROFILES
bsnes comes with three profiles, where "accuracy" and "compatibility" are focused on accuracy in emulating the SNES (compatibility makes minor tradeoffs in favor of speed) and "performance" is focused on using less resources. Which profile to use can be set with: # update-alternatives --config bsnes-bin SYSTEM FOLDERS
bsnes does not only need ROMs containing games, but also data that was originally stored in chips belonging to the consoles. The files con- taining this data are organized in system folders. The system folders contain system info and firmware/BIOS images and are located in "$HOME/.config/bsnes". For example, to play GBA games, a GBA bios image is required. The file has to be named "bios.rom" and placed inside the "Game Boy Advance.sys" folder in "$HOME/.config/bsnes". The checksum of the file has to match the one given in "/usr/share/bsnes/Game Boy Advance.sys/manifest.xml". SEE ALSO
bsnes-purify(6), laevateinn(6) MORE INFO
Website: http://byuu.org/bsnes/ BSNES AUTHOR
byuu MAN PAGE AUTHORS
Brandon Barnes, Tobias Hansen August 5, 2011 bsnes(6)

Check Out this Related Man Page

BasiliskII(1)						      General Commands Manual						     BasiliskII(1)

NAME
BasiliskII - a 68k Macintosh emulator SYNOPSIS
BasiliskII [--display display-name] [--break offset] [--rominfo] DESCRIPTION
Basilisk II is an Open Source 68k Macintosh emulator. That is, it enables you to run 68k MacOS software on you computer, even if you are using a dif- ferent operating system. However, you still need a copy of MacOS and a Macintosh ROM image to use Basilisk II. Basilisk II : - Emulates either a Mac Classic (which runs MacOS 0.x thru 7.5) or a Mac II series machine (which runs MacOS 7.x, 8.0 and 8.1), depending on the ROM being used - Color video display - CD quality sound output - Floppy disk driver (only 1.44MB disks supported) - Driver for HFS partitions and hardfiles - CD-ROM driver with basic audio functions - Easy file exchange with the host OS via a "Host Directory Tree" icon on the Mac desktop - Ethernet driver - Serial drivers - SCSI Manager (old-style) emulation - Emulates extended ADB keyboard and 3-button mouse - Uses UAE 68k emulation or (under AmigaOS and NetBSD/m68k) real 68k processor OPTIONS
--display display-name specifies the display to use; see X(1) --break offset specifies a ROM offset where a breakpoint will be placed (for debugging) --rominfo causes Basilisk II to print some information about the ROM being used on startup (for debugging) --help shows a complete list of options FILES
/usr/share/BasiliskII/keycodes X server keycodes definitions. /usr/share/BasiliskII/fbdevices Framebuffer device specifications. ~/.basilisk_ii_prefs User-specific configuration file. ~/.basilisk_ii_xpram Contents of Mac non-volatile RAM. BUGS
Several. See the included "TODO" file. SEE ALSO
http://www.uni-mainz.de/~bauec002/B2Main.html (Basilisk II homepage) AUTHOR
Christian Bauer <Christian.Bauer@uni-mainz.de> COPYRIGHT
Copyright (C) 1997-2004 Christian Bauer et al. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MER- CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. January, 2002 BasiliskII(1)
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