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asc_weaponguide(6) [debian man page]

asc_weaponguide(6)						   Games Manual 						asc_weaponguide(6)

NAME
asc - Advanced Strategic Command weaponguide generator SYNTAX
asc_weaponguide [options] DESCRIPTION
This program generates html files that document ASCs units. It is a part of Advanced Strategic Command game. OPTIONS
The following options are supported: -c --configfile <string> Use given configuration file -r --verbose <value> (0...10 default=0) Set verbosity level to <value> -d --directory <string> Place all output files in different directory -l --linkdir <string> Relative directory for the menu links -s --set <value> (0... default=0) Only use unitset with given ID -i --image Generate images for units (Linux only) -z --imgsize <value> (0... default=48) Size of unit images -f --framename <string> (default=main) Name of the main frame -t --style <string> (default=../../ug.css) Name of the main pages' stylesheet -m --menustyle <string> (default=asc.css) Name of the menu stylesheet -h --help Display help information -v --version Output version SEE ALSO
asc (6) asc_demount (6), asc_makegfx (6), asc_mapedit (6), asc_mount (6), AUTHORS
The ASC game is developed by Martin Bickel <bickel@asc-hq.org>. This man page was written by Bartosz Fenski <fenio@o2.pl> (some parts were grabbed from Michael Moerz's work) for the Debian GNU/Linux dis- tribution (but it may be used by others). 1.15.0 asc_weaponguide(6)

Check Out this Related Man Page

asc(6)								   Games Manual 							    asc(6)

NAME
asc - Advanced Strategic Command - turn based strategy game SYNTAX
asc [options] DESCRIPTION
This program is a free (GPL) turn based strategy game in the tradition of BattleIsle 2/3. Game can be played against human or computer. It features a 2-dim. map that is tiled into hexagons where units are placed. The object of the game varies from map to map. The most commonly know goal is to completely eliminate an oppononet by detroying all his units. OPTIONS
The following options are supported: -x --xresolution <value> (640... default=800) Set horizontal resolution to <value> -y --yresolution <value> (480... default=600) Set vertical resolution to <value> -l --load <string> Load a map, saved game, or email game on startup -c --configfile <string> Use given configuration file -r --verbose <value> (0...10 default=0) Set verbosity level to <value> -w --window Disable fullscreen mode -f --fulscreen Enable fullscreen mode (overriding config file) -q --nosound Disable sound -h --help Display help information -v --version Output version SEE ALSO
asc_demount (6), asc_makegfx (6), asc_mapedit (6), asc_mount (6), asc_weaponguide (6) AUTHORS
The ASC game is developed by Martin Bickel <bickel@asc-hq.org>. This man page was written by Bartosz Fenski <fenio@o2.pl> (some parts were grabbed from Michael Moerz's work) for the Debian GNU/Linux dis- tribution (but it may be used by others). 1.15.0 asc(6)
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