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xvier(6) [debian man page]

XVIER(6)							   Games Manual 							  XVIER(6)

NAME
xvier - a X11 board game. SYNOPSIS
xvier [ -display displayname ] [ -geometry geometry ] [ -fn fontpattern ] [ -iconic ] [ -rows rows ] [ -columns columns ] [ -prog program- path ] [ -level levelnumber ] DESCRIPTION
Xvier is a board game where you and the computer alternately throw stones into free columns. The stones pile up in the columns, and the goal is to get four stones in a row, in a column or diagonally. You can choose various board sizes and levels of difficulty. During the game you click with the mouse onto the column where you want to put your stone. Another possibility is a lower case letter in the range 'a' to 'm' (maximally) where 'a' is the left column. If you want to change the level of difficulty, you must use the keyboard. Simply type the number of the desired level. These levels correspond to the search depth of the game program. The meaning of the command line options and buttons is given below. While the game program computes a move, everything besides Change and Quit is blocked. OPTIONS
-display displayname The X11 screen you want to use. -geometry geometry The desired geometry of the game window. -fn fontpattern A pattern describing the fonts which are used for the buttons and messages. Xvier chooses the biggest font that fits into the win- dow. Therefore the pattern should describe different sizes of one font. The default is *-Helvetica-Medium-R-Normal-*. -iconic Start in iconic state. -rows rows The number of rows of the board. The possible range is 4 to 13. The default is 6. -columns columns The number of columns of the board. The possible range is 4 to 13. The default is 7. -prog programpath The path of the game program. -level levelnumber The level of difficulty to start with. The possible range is 0 to 9. The default is 0. BUTTONS
The keyboard equivalents of the buttons are given in brackets. Quit ['q' or 'Q'] Finish the game. New ['n' or 'N'] Start a new game. Undo ['u' or 'U'] Undo one move. Start ['s' or 'S'] Let the computer begin with the first move. The board must be empty. Change ['C'] Exchange the colours of your and the computer's stones. AUTHOR
Norbert Jung jung@dia.informatik.uni-stuttgart.de 21 April 1992 XVIER(6)

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XSOL(6) 							   Games Manual 							   XSOL(6)

NAME
xsol - X Solitaire SYNOPSIS
xsol DESCRIPTION
This manual page briefly documents xsol , a simple Motif/ Lesstif version of the classic solitaire game. It was written for the Debian GNU/Linux distribution because the original program does not have a manual page. HOW TO PLAY
Solitaire is a card game. At the start you are presented with seven columns of cards. First has only one card, second one has two, third three and so on (28 in total), but only the first card in every column is shown ('opened'). Also there is the deck (24 cards at the start), and four emtpy places for suit stacks. Cards in the deck and in the columns are unsorted, and the object of Solitaire is to use all the cards in the deck to build up the four suit stacks in ascending order, beginning with the aces. You can accomplish that by dragging and dropping the red onto the black (and black onto the red) cards between the columns, and between the deck and the columns (but not the other way around). When you see a whole turned card, click on it to see it ('open' it) and to be able to move it somewhere. Deck is opened by clicking on it; once you reach the end of the deck, just click once more and you'll reopen it. If you reach a point when you can't move any more cards to the stacks, and rearranging cards in columns and the deck gets you nowhere, the game is over. Start it again. OPTIONS
You can access all options within the program, through the 'Game' menu. There you have four options: New game - start a new game, Undo - undo last move, Options - configure these options: Timed game - should we count the seconds? Keep score - should we count the score? Show number of cards in deck - should we show it? Draw one - card from the deck, Draw three - cards from the deck. About - shows information about the author. Exit - quits the game. AUTHOR
xsol was written by Brian Masney <masneyb@newwave.net>, and this manual page was written by Josip Rodin <jrodin@jagor.srce.hr>. Debian Project March 1999 XSOL(6)
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